I had been wondering how I could give something back to the WZ community, So I made a map!
The only distinguishing thing about this duel map is that the scavs have a nuclear reactor! Which does not work... YET! I also gave them some AA...
So here you go.
Scavenger Rockets Maps
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Scavanger Rockets
- Rookie

- Posts: 30
- Joined: 12 Apr 2012, 01:06
- Location: Evans, GA
Scavenger Rockets Maps
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Last edited by Scavanger Rockets on 18 May 2012, 23:07, edited 1 time in total.
More Rockets!!!
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Scavanger Rockets
- Rookie

- Posts: 30
- Joined: 12 Apr 2012, 01:06
- Location: Evans, GA
Re: Scavenger Rockets Maps
A New Map!!!
This map is based around trench warfare, Each team starts with an empty trench protected by HMGs. I also gave everyone a collective truck and a fire truck.
This map is based around trench warfare, Each team starts with an empty trench protected by HMGs. I also gave everyone a collective truck and a fire truck.
You do not have the required permissions to view the files attached to this post.
More Rockets!!!
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sg1efc
- Trained

- Posts: 376
- Joined: 30 Dec 2009, 03:14
Re: Scavenger Rockets Maps
Hello Scavanger Rockets. Thank you for these great maps, we can never have too many maps, hehe. 
My Thanks to everyone past, present and future who have helped to create & continues to improve WZ2100, you're all Awesome! 
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Jorzi
- Regular

- Posts: 2063
- Joined: 11 Apr 2010, 00:14
Re: Scavenger Rockets Maps
Nice to see someone using the new models 


-insert deep philosophical statement here-
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Giani
- Regular

- Posts: 804
- Joined: 23 Aug 2011, 22:42
- Location: Argentina
Re: Scavenger Rockets Maps
I just saw a bug in the picture of the defenses whit the AR mod. The corners of the wall have the old model and old texture.
My maps: http://forums.wz2100.net/viewtopic.php?f=10&t=9501
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sg1efc
- Trained

- Posts: 376
- Joined: 30 Dec 2009, 03:14
Re: Scavenger Rockets Maps
Thanks a lot Scavanger Rockets 
My Thanks to everyone past, present and future who have helped to create & continues to improve WZ2100, you're all Awesome! 
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Jorzi
- Regular

- Posts: 2063
- Joined: 11 Apr 2010, 00:14
Re: Scavenger Rockets Maps
@Giani: It's a feature 
To be honest the new corners came after I had finished my walls. I have made new corner pieces, but they are currently using tangent space normal mapping, which is not available in trunk. The reason for this is that object space normal maps make reusing textures impossible in most cases, which means lots of texture space for simple walls.
To be honest the new corners came after I had finished my walls. I have made new corner pieces, but they are currently using tangent space normal mapping, which is not available in trunk. The reason for this is that object space normal maps make reusing textures impossible in most cases, which means lots of texture space for simple walls.


-insert deep philosophical statement here-