What leads you to point the finger at your data set as the sole culprit?Goth Zagog-Thou wrote:Bad news, folks. Looks like Cam 4 on 3.1+ is going to require a total reset of the data files (meaning it needs STOCK files) that it uses in order to work. I'm not getting any useful debug messages from Master versions of Warzone in order to fix whatever is wrong.
The departure from 2.3.9 to 3.2 is too vast of a chasm to bridge.
What I intend to do is reset using 3.1 data, and then build back up from there. I fear the next release will be a long, long way off -- but it's completely necessary from where I sit in order to progress.
Play Release-13 on 2.3.9 as much as you like, everyone. Guess it turned out to be unlucky after all.
Because the original campaign works and the only diff between it and yours is the data set?
Is that the only difference, I wonder, that could result in breakage?
Thinking aloud.
With v.3.1+ a moving target, what specific ongoing changes from v.2.3.9 could make this a recuring pattern going forward?
You say there is no useful debug info to work from so you will introduce new data piecemeal and see if you can isolate any culprits that way?
Perhaps there is not enough debug support even if you proceeded to introduce new data piecemeal? (There are already mods introducing new data with scripting to v.3.1+ that are running - so there must be more at work than that alone, I would hazard to speculate.)
Again, just thinking aloud. (And wishing there was something along the lines of a Rational PurifyPlus debuging tool to work with. Seems too much now like trying to hit a target in pitch black without night goggles or laser scope.)
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