aerial warfare
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_P[KSEN]
- New user
- Posts: 4
- Joined: 04 Apr 2012, 07:08
aerial warfare
it would be nice if we had fight btween the VTOLS , what would you think?
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NoQ
- Special

- Posts: 6226
- Joined: 24 Dec 2009, 11:35
- Location: /var/zone
Re: aerial warfare
Don't we have any already? We even have a dedicated air-to-air weapon (VTOL Sunburst rocket)
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Dororo
- Rookie

- Posts: 16
- Joined: 25 Apr 2012, 06:28
- Location: Australia AND Austria
Re: aerial warfare
@_P[KSEN]:
It is hard to click at them right? Use a VTOL-strike tower, that makes it easier.
I was looking for a shortkey but couldn't find one.
Anyway, they will only start if they can attack it, so your anti aircraft fleets keeps quiet until enemy
VTOL's are intruding the sectors you designed with your VTOL-strike tower.
For testing and to get used to it you can use debug mode (shift+backspace) and enter "sensors"
The blue ring around your VTOL-strike-sensor (unit or stationary structure) will show you the effective
area of it.
It is hard to click at them right? Use a VTOL-strike tower, that makes it easier.
I was looking for a shortkey but couldn't find one.
Anyway, they will only start if they can attack it, so your anti aircraft fleets keeps quiet until enemy
VTOL's are intruding the sectors you designed with your VTOL-strike tower.
For testing and to get used to it you can use debug mode (shift+backspace) and enter "sensors"
The blue ring around your VTOL-strike-sensor (unit or stationary structure) will show you the effective
area of it.
-
NoQ
- Special

- Posts: 6226
- Joined: 24 Dec 2009, 11:35
- Location: /var/zone
Re: aerial warfare
No, use patrol (alt+click) or circle order. Much more effective.Use a VTOL-strike tower
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