choosing map for skirmish crash

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psychopompos
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choosing map for skirmish crash

Post by psychopompos »

i go to one player skirmish, try to change the map(to any other then sk-rush) and it crashes to windows.

iv attached the mdmp
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MOTHERBOARD - MSI P7N PLATINUM¦-¦PROCESSOR - C2D E7300 @ 4.00GHZ
MEMORY - 4 Gig (2x2gig) ddr2 1066mhz¦-¦OPERATING SYSTEM - WINDOWS 7 (ULT)
GRAPHICS - BFG GTX 260 OCX (requires ForceWare drivers for good openGL)
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Buginator
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Re: choosing map for skirmish crash

Post by Buginator »

What version of the game was this, and what are your system specs?

I can't replicate this with any version of warzone I have tried.
and it ends here.
Giel
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Re: choosing map for skirmish crash

Post by Giel »

@psychopompos: I assume you are using 2.0.8 RC1 ?

If so, then this is the extracted backtrace from the provided dump file (not very usefull for non-developers)

Code: Select all

  warzone2100.exe was running on #1 Intel Pentium 4 or AMD Athlon64 (0.772) CPU on Windows XP (2600)
Register dump:
 CS:001b SS:0023 DS:0023 ES:0023 FS:003b GS:0000
 EIP:00522189 ESP:0022f8b0 EBP:0022f8b8 EFLAGS:00210202(   - 00      - -RI1)
 EAX:00000001 EBX:003d5f08 ECX:003d4b18 EDX:01c6dff8
 ESI:00000000 EDI:003d9eb0
Stack dump:
0x0022f8b0:  00000060 003d5f08 0022f8d8 0052223d
0x0022f8c0:  003d5050 003d5da8 00000001 003d5da8
0x0022f8d0:  0022f8fc 00000000 0022fa08 00444396
0x0022f8e0:  003d5da8 003d5da8 00625e30 02c00f88
0x0022f8f0:  00000000 02c009fc 00000000 445c3a43
0x0022f900:  6d75636f 73746e65 646e6120 74655320
Backtrace:
=>1 0x00522189 in warzone2100 (+0x122189) (0x0022f8b8)
  2 0x0052223d in warzone2100 (+0x12223d) (0x0022f8d8)
  3 0x00444396 rebuildSearchPath+0x1a6(mode=0x0, force=0x0) [/home/dschridde/Warzone/Gna/branches-2.0/src/init.c:877] in warzone2100 (0x0022fa08)
  4 0x00444256 rebuildSearchPath+0x66(mode=0x2, force=0x0) [/home/dschridde/Warzone/Gna/branches-2.0/src/init.c:843] in warzone2100 (0x0022fb38)
  5 0x00454a2e levLoadData+0x14e(pName=0x6a0510, pSaveName=0x0, saveType=0x0) [/home/dschridde/Warzone/Gna/branches-2.0/src/levels.c:743] in warzone2100 (0x0022fb88)
  6 0x004599dc SDL_main+0x8bc(argc=0x4, argv=0x22fd30) [/home/dschridde/Warzone/Gna/branches-2.0/src/main.c:633] in warzone2100 (0x0022fcd8)
  7 0x005586b1 in warzone2100 (+0x1586b1) (0x0022fd18)
  8 0x00558897 in warzone2100 (+0x158897) (0x0022fee8)
  9 0x00558429 in warzone2100 (+0x158429) (0x0022ff68)
  10 0x004010b6 in warzone2100 (+0x10b6) (0x0022ffb0)
  11 0x00401138 in warzone2100 (+0x1138) (0x0022ffc0)
  12 0x7c816fd7 in kernel32 (+0x16fd7) (0x0022fff0)
  13 0x00000000 (0x00000000)
"First make sure it works good, only then make it look good." -- Giel
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psychopompos
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Re: choosing map for skirmish crash

Post by psychopompos »

i attached the dmp because i saw that it was asked for somewhere else on the forum, i figured it could be useful to someone.
is there any(easyish)way to set it up so give more useful information?
Buginator wrote: What version of the game was this, and what are your system specs?

I can't replicate this with any version of warzone I have tried.
its the 2.0.8 RC1 with the grim.wz fix thing.
i can play skirmishes fine with grims gfx, the bug is only there in the standard ver.

i also have C&CTFDgenerals installed & working fine, so i would be surprised if its to do with my sys specs :o
MOTHERBOARD - MSI P7N PLATINUM¦-¦PROCESSOR - C2D E7300 @ 4.00GHZ
MEMORY - 4 Gig (2x2gig) ddr2 1066mhz¦-¦OPERATING SYSTEM - WINDOWS 7 (ULT)
GRAPHICS - BFG GTX 260 OCX (requires ForceWare drivers for good openGL)