I tried to make Hover Transport,but it won't work.
Does it works for you?
How should it be made?
Is it Transport unit type limitation or something else?
Hover Transport
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KukY
- Regular

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- Joined: 20 Mar 2009, 21:56
Hover Transport
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Olrox
- Art contributor
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Re: Hover Transport
Did you get a crash? If so, I think it'd be very helpful for others members, if you posted the crash report file, when they try to understand the problem you're getting.
Also, I think it'd be productive to take a look at this topic, where XboxJosh posted information and files about his work on ground transports.
Anyway, that's interesting, but I wonder what advantages it'd have over the flying transport. Would it be cheap, have a bit more hitpoints and be available earlier on the tech tree?
Also, I think it'd be productive to take a look at this topic, where XboxJosh posted information and files about his work on ground transports.
Anyway, that's interesting, but I wonder what advantages it'd have over the flying transport. Would it be cheap, have a bit more hitpoints and be available earlier on the tech tree?
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KukY
- Regular

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Re: Hover Transport
No,it didnt crash.
But transport was same(VTOL version).
I just made (very)simple mod,i changed Transports propulsion to Hover.
And as much as I see,XboxJosh worked only on Transports model,but i'm trying to make a mod witch would enable that.
I don't know to model,i'm trying to learn,but it's not going good.
I'll probably need help with it.
But transport was same(VTOL version).
I just made (very)simple mod,i changed Transports propulsion to Hover.
And as much as I see,XboxJosh worked only on Transports model,but i'm trying to make a mod witch would enable that.
I don't know to model,i'm trying to learn,but it's not going good.
I'll probably need help with it.
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KukY
- Regular

- Posts: 1859
- Joined: 20 Mar 2009, 21:56
Re: Hover Transport
Big update of this mod.
I first tried to make this a mod.
Now I directly changed values in "mp.wz".
Now game crashed.
Report: I read those files and i noticed this line:
That's it!Weapon on transport was VTOL version!All I needed to do is to change weapon to ground version.
I did it and it worked.
This is the mod: (Note:This transport has Pulse Laser.)
And in this post everything looks perfect.
In next post screenshots;
AND
a Bug(not crashing one) and Weird looking transport..
I first tried to make this a mod.
Now I directly changed values in "mp.wz".
Now game crashed.
Report: I read those files and i noticed this line:
Code: Select all
error |05:36:13: [loadDroidWeapons] Weapon is invalid for air propulsion for template Cyborg TransportI did it and it worked.
This is the mod: (Note:This transport has Pulse Laser.)
And in this post everything looks perfect.
In next post screenshots;
AND
a Bug(not crashing one) and Weird looking transport..
You do not have the required permissions to view the files attached to this post.
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KukY
- Regular

- Posts: 1859
- Joined: 20 Mar 2009, 21:56
Re: Hover Transport
Screenshots:
Transport: Ordered to move: But Transport has VTOL parts.Weird.
And for desert,small overburned bug: I ordered Transport to go onto that hill,but instead of going over ramp on left,it tries to travel trough the cliff.
I believe that it is because of TRANSPORTER unit type limitations(a Hover imagineing that he is a VTOL
).
So before using this there are 3 things to do:
Maybe that it can load ALL units so Tracks,HT and Wheels can go over rivers.
But that all units can only be loaded on HTrans,but i think that would require 2 diffrent unit types...
Transport: Ordered to move: But Transport has VTOL parts.Weird.
And for desert,small overburned bug: I ordered Transport to go onto that hill,but instead of going over ramp on left,it tries to travel trough the cliff.
I believe that it is because of TRANSPORTER unit type limitations(a Hover imagineing that he is a VTOL
So before using this there are 3 things to do:
- Recode TRANSPORTER unit type
- Make a model for Hover Transport
- Find a way to use it in game
Maybe that it can load ALL units so Tracks,HT and Wheels can go over rivers.
But that all units can only be loaded on HTrans,but i think that would require 2 diffrent unit types...
You do not have the required permissions to view the files attached to this post.
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Wibble199
- Trained

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- Joined: 21 Feb 2010, 13:58
Re: Hover Transport
This looks good if you could get it working. Are you still trying or have you given up?
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Zarel
- Elite

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- Location: Minnesota, USA
Re: Hover Transport
The TRANSPORTER droid type is a flying transport. You'd need to add code-support for a ground transport before you could mod it in.