Search found 335 matches
- 24 Feb 2010, 22:04
- Forum: Addon discussions
- Topic: Slow Research Mod
- Replies: 9
- Views: 4210
Re: Slow Research Mod
yeah research go to fast sometime! i'd apreciete it when we finaly have one mod that slows it down!
- 21 Feb 2010, 14:37
- Forum: Mapping / Modding tools & discussions
- Topic: Proposal of a new VTOL: Based on real-life counterparts
- Replies: 52
- Views: 35665
Re: Proposal of a new VTOL: Based on real-life counterparts
nice! i like them
- 21 Feb 2010, 14:35
- Forum: Technical Help / Troubleshooting
- Topic: evrytime
- Replies: 2
- Views: 1427
Re: evrytime
heh i can try that, but i dont know where to get them Exactly, and wich one will fit best, and ensure that i can still play my other games smoothly
- 21 Feb 2010, 14:34
- Forum: Addon discussions
- Topic: 2c-OilyMaze
- Replies: 14
- Views: 5566
Re: 2c-OilyMaze
KukY wrote:Yes,I need to make it bigger and for more players.DarkCheetah wrote:its pretty intresting, but easy to win, (Sensor + Artillery)
But you need to wait for your sensor to come in range! xD
no need ;D Sensor Tower, + ripple rockets, + emp, and all enemy's = stuck ;D
- 20 Feb 2010, 20:56
- Forum: Addon discussions
- Topic: 2c-OilyMaze
- Replies: 14
- Views: 5566
Re: 2c-OilyMaze
its pretty intresting, but easy to win, (Sensor + Artillery)
- 20 Feb 2010, 20:52
- Forum: Addon discussions
- Topic: Mission1U - V1.2
- Replies: 13
- Views: 6876
Re: Mission1 - V1.1
nice! i gonna play this now!
- 19 Feb 2010, 01:29
- Forum: Technical Help / Troubleshooting
- Topic: evrytime
- Replies: 2
- Views: 1427
evrytime
yeah every time i am going to win, the AI launches a super cheat attack! cuassing to crush my game so i cant finish them
- 19 Feb 2010, 00:19
- Forum: Mapping / Modding tools & discussions
- Topic: ManGodAi4x / AquaCoop, Comic, Cinematic…Terminal Dark.
- Replies: 364
- Views: 132248
Re: 4-c Aqua Co-op WIP - Seek Design Input
layout of the map looks good! now the enemy base and the co-op start location!
if you finish it, then please put in what information/options we should use when starting game
(tech level, power rates , scavengerson/off, adv, norm or no base)
if you finish it, then please put in what information/options we should use when starting game
(tech level, power rates , scavengerson/off, adv, norm or no base)
- 18 Feb 2010, 23:40
- Forum: Addon discussions
- Topic: NTW Mod Vote
- Replies: 46
- Views: 19931
Re: NTW Mod Vote
yes, no base layer , a bit to different, scav structs are nice, but ai dont built them
yeah the structures need to be changed, changed to more commom warzone structs, if ya know what i mean
yeah the structures need to be changed, changed to more commom warzone structs, if ya know what i mean
- 17 Feb 2010, 23:41
- Forum: Mapping / Modding tools & discussions
- Topic: Work In Progress: Warzone 2120 Resurrection Mod
- Replies: 90
- Views: 65080
Re: Work In Progress: Warzone 2120 Resurrection Mod
the nuke was impressive!!! realy man!!
and i wish you could line-up ur army like that when moving them, they always push each other and so get in a messy circle
anyway i so love to see some advanced warzone screenshots!! looks sooo awesome! keep it up
and i wish you could line-up ur army like that when moving them, they always push each other and so get in a messy circle
anyway i so love to see some advanced warzone screenshots!! looks sooo awesome! keep it up
- 17 Feb 2010, 23:38
- Forum: Addon discussions
- Topic: Mission1U - V1.2
- Replies: 13
- Views: 6876
Re: mission02 - V1.0
oh and the game SUPER lags (screen froze) for several times :U whats your PC Spec... it runs perfectly fine for me, especially when i am playing with two more human players Via Network? T1 2v1 (ai buddy, ai enemy) Is this your layout when you played?[/quote] my screen starts to freeze, playing offl...
- 17 Feb 2010, 23:35
- Forum: Addon discussions
- Topic: NTW Mod Vote
- Replies: 46
- Views: 19931
Re: NTW Mod Vote
sadly that this ai cannot be played "Exclusivly", the ntw mod is nice, but i'd love to have the ai on the normal games, becuase i dislike the confusing structures of the ntw, but the weapons are cool and newer boddies ais should build more uncommon tanks they'v never built before, like the...
- 16 Feb 2010, 22:42
- Forum: Addon discussions
- Topic: My first Warzone map: 8c-Abridged!
- Replies: 7
- Views: 3019
Re: My first Warzone map: 8c-Abridged!
yup we need like 3v1 - 2v1 - 3v2 - 5v3 or soDylan Hsu wrote:Good work, but Warzone needs unique maps - we already have a bunch of 4v4 lineup maps like NTW and such.
- 16 Feb 2010, 22:40
- Forum: Addon discussions
- Topic: Mission1U - V1.2
- Replies: 13
- Views: 6876
Re: mission02 - V1.0
give them more fortified walls and bases! i always like that, oh and the game SUPER lags (screen froze) for several times :UDraLUSAD wrote:i was mainly a ruff, and rushed though stage, but, i am editing it now and then, to make the AI more stronger... (For some odd reason)
T1
2v1 (ai buddy, ai enemy)
- 15 Feb 2010, 21:22
- Forum: Development
- Topic: Special WZ build for people who are getting kicked
- Replies: 8
- Views: 4095
Re: Special WZ build for people who are getting kicked
media fire wont let me download...