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Re: Map generation
Posted: 12 Oct 2012, 15:09
by raycast
Removed.
Re: Map generation
Posted: 12 Oct 2012, 21:49
by Originway
do you plan to release the generator?
Re: Map generation
Posted: 14 Oct 2012, 14:41
by raycast
Removed.
Re: Map generation
Posted: 03 Nov 2012, 22:55
by duda
would be nice if you release your generator
viewtopic.php?f=49&t=9342&start=75#p112428
here i use some generated graphics from you
duda
Re: Map generation
Posted: 04 Nov 2012, 00:46
by raycast
Removed.
Re: Map generation
Posted: 05 Nov 2012, 20:49
by aubergine
Saw this and thought of you:
http://warzone2100.org.uk/
Re: Map generation
Posted: 03 Dec 2012, 03:18
by stealthx
Have you heard of FracPlanet?
http://www.bottlenose.demon.co.uk/share/fracplanet/
i dont know about you, but that is my planet generator for maps.
Re: Map generation
Posted: 03 Dec 2012, 22:36
by raycast
Removed.
Re: Map generation
Posted: 04 Dec 2012, 05:12
by aubergine
Was the diorama map gen stuff any use?
http://warzone2100.org.uk/
Re: Map generation
Posted: 27 Dec 2012, 17:56
by raycast
Removed.
Re: Map generation
Posted: 27 Dec 2012, 19:58
by NoQ
*duplicate*
Re: Map generation
Posted: 27 Dec 2012, 20:06
by NoQ
Maps for 2.2 are compatible with the current game; but we already have a generator in FlaME, which is better, i think.
Re: Map generation
Posted: 12 Jan 2013, 11:06
by NoQ
Emm, guys. Could you help me out with
this little thing?
Re: Map generation
Posted: 18 Jan 2013, 19:58
by raycast
Removed.
Re: Map generation
Posted: 03 Feb 2013, 18:46
by duda
hehe - sometimes i use Evolvotron (
http://www.bottlenose.demon.co.uk/share/evolvotron/) from the same programmer
for heightmap generation