Several questions about the gameplay
Posted: 16 Jul 2012, 12:42
Hi guys. Maybe after answering these questions I will be less noob
I play only Skirmish games for several reasons, the most important is the ability to pause or quit without anyone getting upset, and the ability to slow down (or speed up when needed).
So here I would like to know more. There is no particular order, just what comes in mind:
* When researching a new weapon that replaces the old one (like Bombard replaces Mortar) is there any point of continuing with upgrading the mortar? Does the new weapon from the same category benefits from that upgrade? (Same as medium cannon and small cannons upgrade, or rocket array with mini rocket upgrades and so on)
* How do I get to mortars and lancers fast?! It seems that it is taking forever to get there, but they are basic weapons. What am I missing?
* I figure that the research tree is like a "elements" game when you combine several ingredients to get the next weapon. I there any logic in this assumption?
* A big Dilemma is about replacing old vehicles with new ones. There is a big need for this, of course, but what do I do with the old ones? Do I just let them die honorably in battle? Do I recycle them and then loose temporary fire power? This is more emphasized with the commander, with in spite of all of it's problems.
This is for now.
Thanks
I play only Skirmish games for several reasons, the most important is the ability to pause or quit without anyone getting upset, and the ability to slow down (or speed up when needed).
So here I would like to know more. There is no particular order, just what comes in mind:
* When researching a new weapon that replaces the old one (like Bombard replaces Mortar) is there any point of continuing with upgrading the mortar? Does the new weapon from the same category benefits from that upgrade? (Same as medium cannon and small cannons upgrade, or rocket array with mini rocket upgrades and so on)
* How do I get to mortars and lancers fast?! It seems that it is taking forever to get there, but they are basic weapons. What am I missing?
* I figure that the research tree is like a "elements" game when you combine several ingredients to get the next weapon. I there any logic in this assumption?
* A big Dilemma is about replacing old vehicles with new ones. There is a big need for this, of course, but what do I do with the old ones? Do I just let them die honorably in battle? Do I recycle them and then loose temporary fire power? This is more emphasized with the commander, with in spite of all of it's problems.
This is for now.
Thanks