Want to mod Warzone, but where do I begin...?
Posted: 07 Sep 2007, 23:44
Alright. If I am looking at the wrong places then this whole thread is going to make me look rather stupid. But well, if I can't find the stuff I am looking for I am guessing there are some others out there with the same problems, so hopefully this can be a help to everyone...
First off I want to start with some constructive criticism. I have spent quite some time in various modding communities out there, so some things immedatly hit me:
Where are the stickies? I would expect to find some sort of "getting started sticky" in the modder forum, but there is only one on mapping. Not modding. Why isn't there a modding sticky?
And you have a wiki, and I was kinda glad when I saw that. A wiki is an incredibly good tool. Ofcource; it need to have relevant information. Sadly I didn't find any in this one. Other sections of the wiki seems well documented, but the modder/mapping section seems thrown together and left that way.
I do understand that this site is all about the resurrection, but even I that is quite familliar with both c, c++ and java have no desire to jump into a code and start to mod there. I want to start simple, and when I saw you could just change some .txt files I thought that was perfect as a starting point. If I get some ideas that can no longer be done with .txt changes I might move into the source code, but right now thats just to big for me.
But ok. Over to the questions.
Is there any modder guides? If yes, where are they?
I am tempted to assume no. If there is you need to put it both as a sticky here and on top of the wiki section... But I started searching. That still left me with allot of questions....
I mentioned .txt files. Those where not easy to find. It was just pure chance that I saw that someone mentioned "they are zipped in the .wz file". So I opened it up in a winrar, and there they were. Nice.
I guess I could start editing them, but then what? Do I understand correctly that it has to be in a new .wz file? How is that made? I have yet to find any info on what I do after I edit them.
It also seems that in order to make one change ingame you need to change several .txt files. Without any sort of guide it is going to be allot of work to make sure that all the proper canges as made to all the proper files. It seems that bits and pices of that puzzle is in several different posts on this fourm, so it would be nice to gather that in one place. Right now it is just really confusing...
Aw. That turned out to be a long text that just asks one question. Has there been made any guides?
First off I want to start with some constructive criticism. I have spent quite some time in various modding communities out there, so some things immedatly hit me:
Where are the stickies? I would expect to find some sort of "getting started sticky" in the modder forum, but there is only one on mapping. Not modding. Why isn't there a modding sticky?
And you have a wiki, and I was kinda glad when I saw that. A wiki is an incredibly good tool. Ofcource; it need to have relevant information. Sadly I didn't find any in this one. Other sections of the wiki seems well documented, but the modder/mapping section seems thrown together and left that way.
I do understand that this site is all about the resurrection, but even I that is quite familliar with both c, c++ and java have no desire to jump into a code and start to mod there. I want to start simple, and when I saw you could just change some .txt files I thought that was perfect as a starting point. If I get some ideas that can no longer be done with .txt changes I might move into the source code, but right now thats just to big for me.
But ok. Over to the questions.
Is there any modder guides? If yes, where are they?
I am tempted to assume no. If there is you need to put it both as a sticky here and on top of the wiki section... But I started searching. That still left me with allot of questions....
I mentioned .txt files. Those where not easy to find. It was just pure chance that I saw that someone mentioned "they are zipped in the .wz file". So I opened it up in a winrar, and there they were. Nice.
I guess I could start editing them, but then what? Do I understand correctly that it has to be in a new .wz file? How is that made? I have yet to find any info on what I do after I edit them.
It also seems that in order to make one change ingame you need to change several .txt files. Without any sort of guide it is going to be allot of work to make sure that all the proper canges as made to all the proper files. It seems that bits and pices of that puzzle is in several different posts on this fourm, so it would be nice to gather that in one place. Right now it is just really confusing...
Aw. That turned out to be a long text that just asks one question. Has there been made any guides?