Virus maps
-
- Rookie
- Posts: 24
- Joined: 04 Oct 2012, 22:36
Re: Virus maps
I had that problem with one of your maps, if you have too many maps, new ones will not be displayed on the menu, it needs fixing.
Re: Virus maps
thanks for notifying meADMIRALLORDHOOD wrote:Tuve ese problema con uno de sus mapas, si tiene mapas de más, los nuevos no se mostrará en el menú, que necesita ser arreglado.
México - Español/Ingles un poco- -También conocido por "RaNgEl"☜ ☆ ☞ Luis Diego Rangel☜ ☆ ☞ ♪♪♫ ♫
Re: Virus maps
I have removed all the maps from the folder of the game, and I still do not have the "burning" map in the menu does anyone has the same problem?
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
Re: Virus maps
New map:I present a new map called pest "instantly kills cockroaches"
It's fun. errors or suggestions here
It's fun. errors or suggestions here
Last edited by Virus- A on 02 Apr 2013, 02:46, edited 1 time in total.
México - Español/Ingles un poco- -También conocido por "RaNgEl"☜ ☆ ☞ Luis Diego Rangel☜ ☆ ☞ ♪♪♫ ♫
Re: Virus maps
Lots of laughs, Thanks Virus.Virus- A wrote:New map:I present a new map called pest "instantly kills cockroaches"
My Thanks to everyone past, present and future who have helped to create & continues to improve WZ2100, you're all Awesome!
Re: Virus maps
New map:I present my new map for 4 players, I recommend playing in FFA
errors or suggestions here
Last edited by Virus- A on 02 Apr 2013, 02:47, edited 1 time in total.
México - Español/Ingles un poco- -También conocido por "RaNgEl"☜ ☆ ☞ Luis Diego Rangel☜ ☆ ☞ ♪♪♫ ♫
Re: Virus maps
Thanks again Virus.
My Thanks to everyone past, present and future who have helped to create & continues to improve WZ2100, you're all Awesome!
Re: Virus maps
If it isn't supposed to be a 2vs2 team map it's asynchronicity results in shorter ways on the left and on the right side between the players. You should remake this map and make it perfectly squared - but down and not left.
Otherwise it's a nice concept. I like the "mountain" in the middle, making it harder to reach the middle oil (which i suppose to be there).
Otherwise it's a nice concept. I like the "mountain" in the middle, making it harder to reach the middle oil (which i suppose to be there).
Re: Virus maps
The map is still fair for a FFA game: all four positions are absolutely equivalent. For example, classic "squared" is not a FFA map (diagonal positions are different from orthogonal positions), but this one is.
It will provide a playoff-style battle where you first fight your nearest opponent, instead of a standard diplomacy battle where your rival's rival is your best friend, but it's still fair.
It will provide a playoff-style battle where you first fight your nearest opponent, instead of a standard diplomacy battle where your rival's rival is your best friend, but it's still fair.
Maps | Tower Defense | NullBot AI | More NullBot AI | Scavs | More Scavs | Tilesets | Walkthrough | JSCam
Re: Virus maps
But 0 and 2 is closer to 1 and 3 than 0 and 1 to 2 and 3 is it still FAA ok? For me it is like with the "original" squared, but here we have four players.
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
Re: Virus maps
Do you think one of the positions is better than some other position? If not, it is a fair FFA.
Maps | Tower Defense | NullBot AI | More NullBot AI | Scavs | More Scavs | Tilesets | Walkthrough | JSCam
Re: Virus maps
I still have this belief that stick to me that if a map is not entirely, totally symmetrical, then there is somethig in its nature that favoures one.
For example the smaller distance, enables fast players to harm neighbours faster, than those who lie a little bit farer. Even if i attack them seconds later, they still have those seconds. And also subconsciously you may at first chose the shortest way, not knowing why, but having the knowledge to kill, and assume fast.
For example the smaller distance, enables fast players to harm neighbours faster, than those who lie a little bit farer. Even if i attack them seconds later, they still have those seconds. And also subconsciously you may at first chose the shortest way, not knowing why, but having the knowledge to kill, and assume fast.
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
Re: Virus maps
This applies to all other players equally. Everybody has equal rights and chances to choose the shortest way, much like everybody has equal rights and chances to choose cannons. It is still fair.And also subconsciously you may at first chose the shortest way
Maps | Tower Defense | NullBot AI | More NullBot AI | Scavs | More Scavs | Tilesets | Walkthrough | JSCam
Re: Virus maps
Somehow not for me. I dont feel that way simply. Anyone a point of view to clarify our opinions?
Most importantly, Virus nice maps begun to appear I like them
Most importantly, Virus nice maps begun to appear I like them
“Beneath this mask there is more than flesh. Beneath this mask there is an idea, and ideas are bulletproof.” - V
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
"Mark my words boy, Mark them well, I have survived your predecessors and I will survive you." - Merovingian
Regards - Mero
Re: Virus maps
Even if the map had 8-fold symmetry, one of the positions would still be further than two others.
2+2=4 does not need to be clarified by "points of view".point of view
Maps | Tower Defense | NullBot AI | More NullBot AI | Scavs | More Scavs | Tilesets | Walkthrough | JSCam