Warzone 2100: Contingency (Beta now released)
- WZ2100ModsFAn
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Re: Warzone 2100: Contingency (Beta now released)
Had to be a seperate post due to only uploaded 3 files per post
All right the changes are said in the Readme.txt inside the .wz file
All right the changes are said in the Readme.txt inside the .wz file
Last edited by WZ2100ModsFAn on 27 Jul 2018, 01:20, edited 1 time in total.
- WZ2100ModsFAn
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Re: Warzone 2100: Contingency (Beta now released)
yeah for the ultimate scavs but this is contingency the maker of this mod modified the ultimate scavs modBerg wrote:ultimate scav mod http://addons.wz2100.net/148
that's why it was CC BY SA 3.0
the license was mentioned here
http://addons.wz2100.net/258
my thanks goes to euphobos now for making this possible
without that commit we would just use a plasmite bomb tank instead of vtol
- WZ2100ModsFAn
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Re: Warzone 2100: Contingency (Beta now released)
it is the Nullbot at 5 players go the mod.
Nullbot maximum more players crash 6> 7> 8> 9> 10.
go you all nexus 10 players play the map and is ok.
Nullbot can play minimum 5 players, build cheats.
Nullbo cannon->fire->mg->tower->rocket->hover 5 player ok
Nexus can all 10 player play, build after 5 min.
radbot all 10 players play, build not.
go you nexus all 10 players, can you see the nullbot erro have more players + 6 :/
Nullbot maximum more players crash 6> 7> 8> 9> 10.
go you all nexus 10 players play the map and is ok.
Nullbot can play minimum 5 players, build cheats.
Nullbo cannon->fire->mg->tower->rocket->hover 5 player ok
Nexus can all 10 player play, build after 5 min.
radbot all 10 players play, build not.
go you nexus all 10 players, can you see the nullbot erro have more players + 6 :/
I paint the images
for 3.1.5 -> 3.2.3 -> master
for 3.1.5 -> 3.2.3 -> master
- WZ2100ModsFAn
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Re: Warzone 2100: Contingency (Beta now released)
Nexus has now been replaced with disabled.Morgana wrote:it is the Nullbot at 5 players go the mod.
Nullbot maximum more players crash 6> 7> 8> 9> 10.
go you all nexus 10 players play the map and is ok.
Nullbot can play minimum 5 players, build cheats.
Nullbo cannon->fire->mg->tower->rocket->hover 5 player ok
Nexus can all 10 player play, build after 5 min.
radbot all 10 players play, build not.
go you nexus all 10 players, can you see the nullbot erro have more players + 6 :/
which now is an ai you cannot use.
also there might be a problem with the js files
I ask nicely if anyone can help please?
- WZ2100ModsFAn
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- WZ2100ModsFAn
- Trained
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Re: Warzone 2100: Contingency (Beta now released)
EMP Bomber tech Crash the mod
i press Tech Emp bomber and come crash,
come info Warzone 2100
Warzone crashed unexpectedly, would you like to save a diagnostic file?
press yes come new info
Warzone 2100
C:\Users\name\AppData\Local\Temp\warzone2100.mdmp
(error-2147024865)
press ok
the warzone2100.mdmp is 0 kbs
and the error-2147024865 is not save or has been automatically delete.
My PC Windows 10 home Lenovo
Intel(R) Core(TM) i3-7100 CPU @ 3.90GHz 3.91GHz
RAM 4 GB
Intel(R) HD-Graphics 630
4 GB
Shader-Version: 5.1
OpenGL* Version: 4.4
OpenCL* Version: 2.1
Microsoft DirectX*
Runtime-Version: 12.0
Hardware-supported Version: 12.0
64 Bit
i press Tech Emp bomber and come crash,
come info Warzone 2100
Warzone crashed unexpectedly, would you like to save a diagnostic file?
Code: Select all
yes
Code: Select all
no
Warzone 2100
C:\Users\name\AppData\Local\Temp\warzone2100.mdmp
(error-2147024865)
Code: Select all
ok
the warzone2100.mdmp is 0 kbs
and the error-2147024865 is not save or has been automatically delete.
My PC Windows 10 home Lenovo
Intel(R) Core(TM) i3-7100 CPU @ 3.90GHz 3.91GHz
RAM 4 GB
Intel(R) HD-Graphics 630
4 GB
Shader-Version: 5.1
OpenGL* Version: 4.4
OpenCL* Version: 2.1
Microsoft DirectX*
Runtime-Version: 12.0
Hardware-supported Version: 12.0
64 Bit
Last edited by Morgana on 17 Jul 2018, 16:42, edited 1 time in total.
I paint the images
for 3.1.5 -> 3.2.3 -> master
for 3.1.5 -> 3.2.3 -> master
- WZ2100ModsFAn
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- Posts: 371
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Re: Warzone 2100: Contingency (Beta now released)
the error is in the log fileMorgana wrote:EMP Bomber tech Crash the mod
i press Tech Emp bomber and come crash,
come info Warzone 2100
Warzone crashed unexpectedly, would you like to save a diagnostic file?
Code: Select all
yes
press yes come new infoCode: Select all
no
Warzone 2100
C:\Users\name\AppData\Local\Temp\warzone2100.mdmp
(error-2147024865)
the warzone2100.mdmp is 0 kbs
and the error-2147024865 is not save or has been automatically delete
it's named WZLOG
i couldn't find any other problems than just the bombs having the wrong names
Last edited by WZ2100ModsFAn on 17 Jul 2018, 16:58, edited 1 time in total.
Re: Warzone 2100: Contingency (Beta now released)
Code: Select all
info |08:18:00: [js_pursueResearch:1631] Possible cyclic dependencies in prerequisites, possibly of research "Reparatureinrichtung".
info |08:18:00: [js_pursueResearch:1631] Assert in Warzone: c:\projects\warzone2100\src\qtscriptfuncs.cpp:1631 (++iterations < asResearch.size() * 100 || !cur), last script event: '<none>'
info |08:18:00: [js_pursueResearch:1631] Possible cyclic dependencies in prerequisites, possibly of research "Reparatureinrichtung".
info |08:18:00: [js_pursueResearch:1631] Assert in Warzone: c:\projects\warzone2100\src\qtscriptfuncs.cpp:1631 (++iterations < asResearch.size() * 100 || !cur), last script event: '<none>'
info |08:18:03: [js_pursueResearch:1631] Possible cyclic dependencies in prerequisites, possibly of research "Reparatureinrichtung".
info |08:18:03: [js_pursueResearch:1631] Assert in Warzone: c:\projects\warzone2100\src\qtscriptfuncs.cpp:1631 (++iterations < asResearch.size() * 100 || !cur), last script event: '<none>'
info |08:18:03: [js_pursueResearch:1631] Possible cyclic dependencies in prerequisites, possibly of research "Reparatureinrichtung".
info |08:18:03: [js_pursueResearch:1631] Assert in Warzone: c:\projects\warzone2100\src\qtscriptfuncs.cpp:1631 (++iterations < asResearch.size() * 100 || !cur), last script event: '<none>'
info |08:18:03: [js_pursueResearch:1631] Possible cyclic dependencies in prerequisites, possibly of research "Reparatureinrichtung".
info |08:18:03: [js_pursueResearch:1631] Assert in Warzone: c:\projects\warzone2100\src\qtscriptfuncs.cpp:1631 (++iterations < asResearch.size() * 100 || !cur), last script event: '<none>'
I paint the images
for 3.1.5 -> 3.2.3 -> master
for 3.1.5 -> 3.2.3 -> master
- WZ2100ModsFAn
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Re: Warzone 2100: Contingency (Beta now released)
try creating a shortcut and add --debug=all flag at the command parameter.Morgana wrote:Code: Select all
info |08:18:00: [js_pursueResearch:1631] Possible cyclic dependencies in prerequisites, possibly of research "Reparatureinrichtung". info |08:18:00: [js_pursueResearch:1631] Assert in Warzone: c:\projects\warzone2100\src\qtscriptfuncs.cpp:1631 (++iterations < asResearch.size() * 100 || !cur), last script event: '<none>' info |08:18:00: [js_pursueResearch:1631] Possible cyclic dependencies in prerequisites, possibly of research "Reparatureinrichtung". info |08:18:00: [js_pursueResearch:1631] Assert in Warzone: c:\projects\warzone2100\src\qtscriptfuncs.cpp:1631 (++iterations < asResearch.size() * 100 || !cur), last script event: '<none>' info |08:18:03: [js_pursueResearch:1631] Possible cyclic dependencies in prerequisites, possibly of research "Reparatureinrichtung". info |08:18:03: [js_pursueResearch:1631] Assert in Warzone: c:\projects\warzone2100\src\qtscriptfuncs.cpp:1631 (++iterations < asResearch.size() * 100 || !cur), last script event: '<none>' info |08:18:03: [js_pursueResearch:1631] Possible cyclic dependencies in prerequisites, possibly of research "Reparatureinrichtung". info |08:18:03: [js_pursueResearch:1631] Assert in Warzone: c:\projects\warzone2100\src\qtscriptfuncs.cpp:1631 (++iterations < asResearch.size() * 100 || !cur), last script event: '<none>' info |08:18:03: [js_pursueResearch:1631] Possible cyclic dependencies in prerequisites, possibly of research "Reparatureinrichtung". info |08:18:03: [js_pursueResearch:1631] Assert in Warzone: c:\projects\warzone2100\src\qtscriptfuncs.cpp:1631 (++iterations < asResearch.size() * 100 || !cur), last script event: '<none>'
here's a reupload this time with unused stuff removed.
now updated adds original cyborg bodies from original contingency.
if you see any missing components report it to me.
to find those errors check your WZLOG in your logs folder.
Edit: now added changes to contingency read the readme in the wz file for more details.
all the files licenses are
Last edited by WZ2100ModsFAn on 22 Jul 2018, 02:19, edited 1 time in total.
Re: Warzone 2100: Contingency (Beta now released)
him limit the two list and three list crash the game
here the wzlog
I want to make out Vtols
C:\Users\Name\AppData\Roaming\Warzone 2100 Project\Warzone 2100 master\\logs there is the wzlog
you turn on hidden files and folders on your PC windows and you'll find their AppData and other hidden folders and files as simple as that.
here the wzlog
Code: Select all
--- Starting log [C:\Users\rico8\AppData\Roaming\Warzone 2100 Project\Warzone 2100 master\\logs\WZlog-0718_110943.txt]---
info |11:09:44: [realmain:1249] multiplay mod "contingency_v0.8.0_w_nullbot_and_ultscavs.wz" is enabled
C:\Users\Name\AppData\Roaming\Warzone 2100 Project\Warzone 2100 master\\logs there is the wzlog
you turn on hidden files and folders on your PC windows and you'll find their AppData and other hidden folders and files as simple as that.
I paint the images
for 3.1.5 -> 3.2.3 -> master
for 3.1.5 -> 3.2.3 -> master
- WZ2100ModsFAn
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Re: Warzone 2100: Contingency (Beta now released)
i prefer portable versionMorgana wrote:him limit the two list and three list crash the game
here the wzlogI want to make out VtolsCode: Select all
--- Starting log [C:\Users\rico8\AppData\Roaming\Warzone 2100 Project\Warzone 2100 master\\logs\WZlog-0718_110943.txt]--- info |11:09:44: [realmain:1249] multiplay mod "contingency_v0.8.0_w_nullbot_and_ultscavs.wz" is enabled
C:\Users\Name\AppData\Roaming\Warzone 2100 Project\Warzone 2100 master\\logs there is the wzlog
you turn on hidden files and folders on your PC windows and you'll find their AppData and other hidden folders and files as simple as that.
sorry but i can't seem to get the game to work on more players
i did fix the limit issue however
all the files licenses are
Last edited by WZ2100ModsFAn on 22 Jul 2018, 02:19, edited 1 time in total.
Re: Warzone 2100: Contingency (Beta now released)
Thank you
I paint the images
for 3.1.5 -> 3.2.3 -> master
for 3.1.5 -> 3.2.3 -> master