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Re: tmp's maps

Posted: 21 Feb 2013, 01:36
by Virus- A
Merowingg wrote:No tengo ninguna duda de Equipos :) Podría ser cualquier que desee :) con consecuencias de este curso: 3
you mean that teams can vary according to the map?

Re: tmp's maps

Posted: 21 Feb 2013, 13:06
by tmp500
Virus- A wrote::) tmp nice but I have a doubt as teams?

6 vs 4 ?
FFA ?
2v2, 3x 1v1 - 5x 1vs1 - or 5vs5 (0-4 vs 5-9)

Re: tmp's maps

Posted: 21 Feb 2013, 23:40
by Virus- A
tmp500 wrote:
Virus- A wrote::) tmp nice but I have a doubt as teams?

6 vs 4 ?
FFA ?
2v2, 3x 1v1 - 5x 1vs1 - or 5vs5 (0-4 vs 5-9)
I think is perfect, Also thought to do multiple computers in a single map.
good work :wink:

Re: tmp's maps

Posted: 22 Feb 2013, 00:05
by Merowingg
Virus, at first you have doubts, and then you say it is perfect ;)

I ment that you can make any teams, yet you will have consequences as always :3

Re: tmp's maps

Posted: 22 Feb 2013, 00:38
by Virus- A
Merowingg wrote:Virus, en un primer momento tiene dudas, y luego te dicen que es perfecto ;) yo miento que se puede hacer ningún equipo, sin embargo, usted tendrá consecuencias como siempre: 3
what I mean is that this map tmp did differently from others, design a map where you can play 2 v 2, 1v1 or ffa, in a single game :)

Re: tmp's maps

Posted: 22 Feb 2013, 08:24
by Merowingg
I did not know I subconsciously speak Spanish :hmm: :lecture:

I understand now, well that is why TMP's map is the interesting position :3

Re: tmp's maps

Posted: 07 Mar 2013, 09:44
by RBMW-Collector
RBMW secret tactics)

Re: tmp's maps

Posted: 07 Mar 2013, 18:35
by Merowingg
I do not want to replace my map, I will stand still. No player will tell me to move ;)

Re: tmp's maps

Posted: 20 Jun 2013, 15:53
by tmp500
just a quick one, cause i got sick of people not leaving their base. got a bit carried away with the scavs....
8 derricks a 9th in the center - 6 player map and its relatively flat.

Re: tmp's maps

Posted: 20 Jun 2013, 17:57
by Cyp
tmp500 wrote:just a quick one, cause i got sick of people not leaving their base. got a bit carried away with the scavs....
8 derricks a 9th in the center - 6 player map and its relatively flat.
Then they will only have 2 oils each. But probably still never leave their base. The oils should be closer together, so the next one is always visible after taking the previous one, or they have no motive to keep moving.

Re: tmp's maps

Posted: 20 Jun 2013, 20:14
by tmp500
lol yeah, they will probably think its a 12 derrick map :D - i think thats the case now, the next derrick will pop up as soon they start plugging.... but ill check it again.

Re: tmp's maps

Posted: 21 Jun 2013, 00:15
by montetank
Hahaha :-D crazy scavs---it`s a 4 oil base. And believe me-i see no motive to leave my base, before i will finish some research.

Re: tmp's maps

Posted: 21 Jun 2013, 02:45
by tmp500
montetank wrote:crazy scavs---it`s a 4 oil base. And believe me-i see no motive to leave my base, before i will finish some research.
thats the thing... if u dont leave your comfy home protected by mom and papa, u will only have one single, lonely derrick, you could have 4(with scavs enabled) if you take a peek into this big beautiful world ;)

Re: tmp's maps

Posted: 19 Dec 2013, 20:33
by tmp500
10c TrickeryTreat - hf

Re: tmp's maps

Posted: 19 Dec 2013, 22:55
by montetank
tmp500 wrote:10c TrickeryTreat - hf
What a great map-0-9-4-5 vs 1-2-3-6-7-8
Nice design. A typically tmp-map. Thats, what i want to see. Thanks tmp :)