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Do you still have wz 3.1 beta 1? help needed...

Posted: 06 Mar 2012, 11:33
by aubergine
I'm compiling detailed tables showing API tables across warzone versions starting at 3.1 beta 1.

I've completed the tables for 3.1 beta 2 and 4, but I can no longer find a mac build of 3.1 beta 1.

If you have 3.1 beta 1 still on your system, I'd really appreciate if you could help my little project by doing the following...

1. Download tracebot.wz and put it in to your mods/autoload folder

2. Start a 2 player skirmish game and select Tracebot as your AI opponent

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3. In game, go in to cheat mode (Shift + Backspace) and open the Debug menu (Ctrl + O) then select player 1.

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4. After a short while (about 10-15 seconds) you'll see a load of stuff traced to the console - please screen grab it and upload as an attachment in a reply to this topic. It should look something like this (obviously much bigger):

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I only need one person to do this. It tells me exactly what JS API features are exposed on the global object and then I can update my feature comparison tables.

While very few people will have 3.1 Beta 1 installed, I just like to get it done for sake of completeness :)

The current comparison tables are here btw: https://warzone.atlassian.net/wiki/disp ... n+Sniffing

Re: Do you still have wz 3.1 beta 1? help needed...

Posted: 06 Mar 2012, 16:16
by NoQ
I can have a look tomorrow, also see http://sourceforge.net/projects/warzone ... 3.1_beta1/ for the source for beta1 in case you can compile.

Re: Do you still have wz 3.1 beta 1? help needed...

Posted: 06 Mar 2012, 16:37
by aubergine
Unable to compile at the moment. Currently adding some new stuff to the server (bug tracker, CI server, fisheye, etc) so it will be offline for next few hours.

Re: Do you still have wz 3.1 beta 1? help needed...

Posted: 07 Mar 2012, 10:35
by Artofeel
this you need?
sdaeqwedf3143.jpg

Re: Do you still have wz 3.1 beta 1? help needed...

Posted: 07 Mar 2012, 18:34
by NoQ

Code: Select all

tracebot called 3.1_beta1
ALLIANCES,ALLIANCES_TEAMS,AREA,BEING_BUILT,BEING_DEMOLISHED,BUILD,BUILT,CAMP_BASE,CAMP_CLEAN
CAMP_WALLS,CANCEL,COMMAND,COMMAND_CONTROL,CYBORG_FACTORY,DEFENSE,DESIGN,DORDER_ATTACK,DORDER_BUILD
DORDER_DEMOLISH,DORDER_DISEMBARK,DORDER_EMBARK,DORDER_HELPBUILD,DORDER_LINEBUILD,DORDER_MOVE,DORDER_PATROL,DORDER_REPAIR,DORDER_RETREAT
DORDER_SCOUT,DROID,DROID_COMMAND,DROID_CONSTRUCT,DROID_CYBORG,DROID_ECM,DROID_PERSON,DROID_REPAIR,DROID_SENSOR
DROID_TRANSPORTER,DROID_WEAPON,EASY,FACTORY,FEATURE,GATE,HARD,HQ,INSANE
INTELMAP,LASSAT,MANUFACTURE,MEDIUM,NO_ALLIANCES,OPTIONS,POSITION,POWER_GEN,REARM_PAD
REPAIR_FACILITY,RESEARCH,RESEARCH_LAB,RESOURCE_EXTRACTOR,SAT_UPLINK,STRUCTURE,VTOL_FACTORY,WALL,_
activateStructure,addDroid,addReticuleButton,addStructure,allianceExistsBetween,alliancesType,applyLimitSet,baseType,bind
buildDroid,centreView,completeResearch,componentAvailable,console,debug,derrickPositions,difficulty,distBetweenTwoPoints
droidCanReach,enableComponent,enableResearch,enableStructure,enumDroid,enumFeature,enumGroup,enumResearch,enumStruct
eventStartLevel,gameOverMessage,gameTime,gc,getResearch,globalobj,groupAddArea,groupAddDroid,groupSize
hackNetOff,hackNetOn,include,isStructureAvailable,isVTOL,label,loadLevel,makeComponentAvailable,mapHeight
mapName,mapWidth,maxPlayers,me,newGroup,objFromId,orderDroidBuild,orderDroidLoc,orderDroidObj
orderDroidStatsLoc,pickStructLocation,playSound,playerData,playerPower,powerType,print,pursueResearch,queue
removeReticuleButton,removeStruct,removeTimer,safeDest,scavengers,selectedPlayer,setDesign,setDroidExperience,setMiniMap
setMissionTime,setNoGoArea,setPower,setReinforcementTime,setScrollParams,setStructureLimits,setTimer,setTutorialMode,startPositions
structureIdle,tracebot,version
wz2100-20120307_203046-Sk-Startup.jpg

Re: Do you still have wz 3.1 beta 1? help needed...

Posted: 07 Mar 2012, 18:55
by aubergine
Awesome! Thanks!

How did you get the text version of it at the top? I didn't think you could select text in the console (at least I can't here using a Mac).

Re: Do you still have wz 3.1 beta 1? help needed...

Posted: 07 Mar 2012, 21:23
by NoQ
put debug() instead of console(), then watch the stdout/stderr; also, no need to switch players that way (:

Re: Do you still have wz 3.1 beta 1? help needed...

Posted: 07 Mar 2012, 21:52
by aubergine
Ah, I've not worked out how to do that yet on a mac..

Re: Do you still have wz 3.1 beta 1? help needed...

Posted: 07 Mar 2012, 22:25
by NoQ
i think you just run warzone2100 from the terminal (?)

Re: Do you still have wz 3.1 beta 1? help needed...

Posted: 08 Mar 2012, 00:10
by dak180
aubergine wrote:Ah, I've not worked out how to do that yet on a mac..
Just launch Console.app and filter for "warzone".

Re: Do you still have wz 3.1 beta 1? help needed...

Posted: 08 Mar 2012, 05:46
by aubergine
Does anyone still have Master Snapshot 20120109? While I'm compiling lists of API changes, might as well include everything that was released in 2012 :)

Re: Do you still have wz 3.1 beta 1? help needed...

Posted: 08 Mar 2012, 09:16
by effigy
Can you run windows? I'm a pack rat.

Re: Do you still have wz 3.1 beta 1? help needed...

Posted: 08 Mar 2012, 09:53
by NoQ
aubergine wrote:Does anyone still have Master Snapshot 20120109? While I'm compiling lists of API changes, might as well include everything that was released in 2012 :)
http://sourceforge.net/projects/warzone ... s/testing/

Re: Do you still have wz 3.1 beta 1? help needed...

Posted: 08 Mar 2012, 11:33
by aubergine
yay, there's a mac os .dmg on there *downloads*