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Interactive Tech Tree :)

Posted: 10 Feb 2012, 16:09
by aubergine
I've finally finished creating a Flying Logic model of the wz2100 tech tree.

The image below is a sneak peek - read on to get the download links...

Image

Download the viewer:

You can get the free "reader" app at: http://flyinglogic.com/download/index.html

It works on Windows, Mac and Linux ('coz it's a Java app).

If you have some cash, I highly recommend buying their pro edition which lets you edit files as well. There's a 30 day trial on their website.

(Flying Logic is nothing to do with me, I'm just a fanboy of the tool after using it at work)

Download and view the xlogic files:

There is a ZIP file listed below this post, download it and extract it. Open the .xlogic files with the Flying Logic reader / editor.

There are two versions of the tree included:

* tree - with redundant: this is the tech tree including redundant links (shown as red lines)
* tree - trimmed: this is the same tree, but with redundant links (red lines) removed

Note: I identified redundant links manually, so I may have missed some.

Theory of Constraints:

Nothing to do with warzone or the tech tree, but I highly recommend learning about Theory of Constraints (TOC) - it's a great tool for getting ahead in business. There's a book called "The Goal" by Eliyahu M. Goldratt that is a good introduction. The Flying Logic tool mentioned above has all sorts of stuff for working with TOC diagrams.

Re: Interactive Tech Tree :)

Posted: 10 Feb 2012, 16:13
by Emdek
aubergine, very nice work. :-)
Although maybe it would be possible to tune down requirements, Java applet embed on page or maybe even JS / CSS / HTML version.

Re: Interactive Tech Tree :)

Posted: 10 Feb 2012, 16:33
by aubergine
The pro edition of Flying Logic has an SVG export which I guess could be put on a website.

I've just noticed that the "reader" app doesn't allow you to display successors/predecessors like the editor does, which is a shame because it's super useful (eg. select Flamer, then Edit > Select Successors = highlights everything you can do as a result of researching flamers).

I've not yet categorised all the techs (so a bunch of them are using default "Research" category rather than something more meaningful). Will try and improve that this evening. And as for grouping of things, eg. Cannons, I'm going to need further help because I still don't fully understand T0 -> T3 stuff, etc.

Re: Interactive Tech Tree :)

Posted: 10 Feb 2012, 16:51
by Emdek
Yeah, scripted SVG would be good too.
Like flash mostly. ;-)

Re: Interactive Tech Tree :)

Posted: 10 Feb 2012, 16:55
by effigy
This is cool :)

Much nicer to browse than the png on the main site.

I wonder if XMind could do what the free version of Flying Logic doesn't?

Re: Interactive Tech Tree :)

Posted: 10 Feb 2012, 17:24
by Iluvalar
Trial Period

Your fully functional free trial of Flying Logic lasts for 30 days. After that, you will need to buy Flying Logic from our online store to continue using it.

:(

Re: Interactive Tech Tree :)

Posted: 10 Feb 2012, 19:18
by aubergine
The reader app is free (rightmost column on their downloads page). The pro app (editor, on the left column of their downloads page) is commercial but has 30 day trial.

I just used the tools I already had installed, so apologies if not the most ideal file format. The files themselves are XML format IIRC so it might be possible to convert them to something else?

Re: Interactive Tech Tree :)

Posted: 10 Feb 2012, 19:46
by Emdek
Yes, XML is easy to convert, but if they didn't used weird things inside then it could be used as is, there is anyway need to create custom visualizer.