Idea: Territory mode (optional game feature)

Ideas and suggestions for how to improve the Warzone 2100 base game only. Ideas for mods go in Mapping/Modding instead. Read sticky posts first!
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Goth Zagog-Thou
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Re: Idea: Territory mode (optional game feature)

Post by Goth Zagog-Thou »

Yeah, the 3D one. That was Blacksabbath's fmv.
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Rman Virgil
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Re: Idea: Territory mode (optional game feature)

Post by Rman Virgil »

.

I think we may be conflating two entirely different vids.

The ManGodAi preview I made in '99-2000 using the tool set created by the Play Inc. folks who worked on the FX of the first Terminator movie. The runtime redistributable player that LA mentions was also thiers. The music for this one I did on an archaic polyphonic synth. Also on this one I shared voice-over duties with LA. He did a really cool segment with combat SFX that mixed into the soundtrack.

The Sab FMV was done some years later when NEWST had morphed into Pumpkin-2 and Sab concieved the adjunct Total Warzone Project with Spike working on the 3D render engine and Sab the new Terrain Editor which included making tunnels!! Very cool.

.
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aubergine
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Re: Idea: Territory mode (optional game feature)

Post by aubergine »

If anyone has warzone-related files they want to put online, feel free to dump them here: https://warzone.atlassian.net/wiki/disp ... files+here -- no limits on number of files, although there's a 10MB limit per file I think. Just drag files on to that page and they'll start uploading (you need to be logged in to the site first though).
"Dedicated to discovering Warzone artefacts, and sharing them freely for the benefit of the community."
-- https://warzone.atlassian.net/wiki/display/GO
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Goth Zagog-Thou
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Re: Idea: Territory mode (optional game feature)

Post by Goth Zagog-Thou »

Ahh, very good. I stand corrected. :)
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