Vicious, tenacious, cruel and downright rude at the same time .. everything an AI should be. Best Warzone AI ever.
Two thumbs up!



I understand, but that's much more coding than i want to do on the old NullBot code; even simply rushing forward took so much to implement and there are most likely still bugs. A generic solution is required to work on all game styles (team matches?) and i'm not sure it'd eventually make more correct decisions than before, and it's not the biggest problem anyway: the real problem is what to do when you don't rush, which derrick to hit and where to move (there's no such thing as "avoid enemy army", "split up and attack multiple targets", "concentrate fire on the easiest to hit derrick", we can only "move forward" and "move back" without good geography engine).NoQ The idea of the rush strat is to outnumber your opponent.


