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Re: Script porting to Javascript
Posted: 01 Jun 2011, 18:14
by milo christiansen
All that would be needed is a simple "* 128" for now, if something more complicated is wanted it could be done later.
Re: Script porting to Javascript
Posted: 09 Jul 2011, 03:14
by Buginator
milo christiansen wrote:Time to start learning a new language I see....
After a little thought, This Is Great!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Lots of people know JavaScript so the number of potential scripters has just gone up


You do know that most of wzscript is pretty close to JS anyway ? Yeah, wzscript isn't as nice in some areas (ok, in some areas, it is really, really bad), but it has some nice things in it as well... JS isn't a panacea at this stage of the game.
I have completed a trial run with wzscript ->JS doing the minimum amount of work required to get it working, and it showed me, we still need to fix quite a few things.

Re: Script porting to Javascript
Posted: 12 Jul 2011, 00:48
by milo christiansen
Its pretty close in the way that C and Java are close

They look kinda similar but there are some pretty big differences
