8-Origami
8,5 oil per players
90 seconds truck rush to closest opponent, followed by 110 seconds for the seconds.
Despite the map is officialy 139x139, it is more a fully 180x180 map folded on itself in the most careful way. Hence the name of the map "origami". You will see that you lost nothing, the paths are wides, the map even actually look spacious some how

.
Another feature of that map is the multiple path to reach multiple opponent. I really believe that's one of the secret to make epic maps.
More important than all, I have a page full of handwritten weird equation like "A*2.5/2=m/8" and an extra excel sheet that certify that I placed the oil in that map with the most attentive care.
There is
advantageous ways to turtle on 1,2,3,4,5,6 or even
7 frontiers. Each of each possibilities should give you enough power to hold easily your frontiers against the remaining of the world (as long as it doesn't concentrate on you). And still give room to other players to reach each others from at least one path. Good players, should ideally have their choke points defended well as the war will slowly drift to the center of the map.
The victory will be given not to the players that made the best surprise attack, but to the one that pulled the best overall strategy, the best design, the best research path.
Note:
The map is not totally symmetrical on purpose. The even numbers will have a slight advantage at defense. As they are a bit closer to the 4 oil patch in the 2nd ring. However, the odd numbers, will have their 2 first oil in a less busy area, i bet they can find quick expansion plans if they use the aggressive card at the good moment.
Have fun in the folded map !
Heretic 2.3 improver and proud of it.