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multiplayer

Posted: 14 Jun 2007, 14:30
by tom13007
how come thewre are never any multiplayer games on is there some mod i need to download or something

Re: multiplayer

Posted: 14 Jun 2007, 16:44
by Kamaze
Because there is no 'lobby' which lists open games. (if there are any...)
A dirty implementation is already done and will be included with the next release. (2.0.7)

A total overhaul of the network code is planned for the 2.1.0 branch.

Re: multiplayer

Posted: 14 Jun 2007, 16:48
by Giel
Kamaze wrote: A dirty implementation is already done and will __maybe__ included with the next release. (2.0.7)
Actually the dirty implementation __will__ be included with the next release (the only required change from 2.0.6 is adding a configuration directive to contain the lobby's server address).
Kamaze wrote: A total overhaul of the network code is planned for the 2.1.0 branch.
Yes, and this will probably result in the above dirty implementation being incompatible with what will once become the new (and less dirty) implementation.

Re: multiplayer

Posted: 14 Jun 2007, 18:30
by Kamaze
Fixed, and wasn't there some changes about the game state send/receive? :)

Re: multiplayer

Posted: 14 Jun 2007, 18:52
by Giel
Kamaze wrote: wasn't there some changes about the game state send/receive?
If you mean when the game is started (i.e. not lobbying anymore) then, no there have been no such changes as far as I'm aware of.