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2v2 Fun Tournament !Reset & Less Oil!

Posted: 07 Sep 2010, 20:36
by Delphinio
Hi all,
since i made Maps with spectator support, i would like to know if anybody likes to play a Warzone 2100 Tournament?

8 Players 4 Teams = 2v2
RBL vs Team 2
RBL vs Team 3
RBL vs Team 4
Team 2 vs Team 3
Team 3 vs Team 4
Team 4 vs Team 3
all 2x = 12 Games, 6 on a Team
+ Final and Place 3 Match

Round 1
Map: BattleCanyon (T)
Image: http://www.vtol.us/lowoil/menu/battleca ... canyon.htm
Download: download/file.php?id=8144
Win: 2 Points, Loose: 0 Point
High Power

Round 2
Map: KingHill (T)
Image: http://www.vtol.us/downtwo/menu/kinghill/kinghill.html
Download: download/file.php?id=8143
Win: 3 Points, Loose: -1 Point
Medium Power

Place 3 and the Final
Map: Pacman (T)
Image: http://www.vtol.us/NewRelease/packs/pac ... anpack.htm
Download: download/file.php?id=8142
Low Power

No Rules, just no kind of cheating!

Version: 2.3.5
Tech 1 with Bases

I need your Team Name and the 2 Playernames.
No very bad Players Please

Seted Teams:
Team: RBL
RBL-WARDOG
RBL-Wisler

Team: 2

Team: 3

Team: 4

The Tournament start would be 01.2011

-- Delphinio

Re: 3v3 Fun Tournament

Posted: 07 Sep 2010, 20:54
by Mysteryem
:( What is it with you people and your flat high oil maps?

Re: 3v3 Fun Tournament

Posted: 07 Sep 2010, 20:58
by Delphinio
I just didnt done low Oil Maps in 2006-2007 :D (they are made by me for 50% ^^).

Re: 3v3 Fun Tournament

Posted: 08 Sep 2010, 19:14
by Ryo
I would like to participate, but im on my one. If somewone wants to play with me, please contact me!

Re: 3v3 Fun Tournament

Posted: 08 Sep 2010, 21:31
by RBL-WARDOG
sign us up, clan is RBL's player's will be
RBL-WARDOG
RBL-Wisler
RBL-LuckyLuke
let us know on IRC about the time
for us we play mostly from 8:00am-3:00pm eastern time zone
but you need to come up with a third game for tie breaker

Re: 3v3 Fun Tournament

Posted: 08 Sep 2010, 22:44
by vandervart
when and wich maps

Re: 3v3 Fun Tournament

Posted: 08 Sep 2010, 23:06
by LPC-Cool
Yaa I see RBL whants to get killed by me :) so I'm in

Re: 3v3 Fun Tournament

Posted: 08 Sep 2010, 23:10
by vandervart
Lol are you sure LPC because you have to watch out your ass xD

Re: 3v3 Fun Tournament

Posted: 08 Sep 2010, 23:15
by RBL-WARDOG
LPC-Cool wrote:Yaa I see RBL whants to get killed by me :) so I'm in
hello cool:long time no see. you need to come to irc sometimes, and ye sorry but you may be surprised

Re: 3v3 Fun Tournament

Posted: 08 Sep 2010, 23:35
by Delphinio
vandervart wrote:when and wich maps
When we got enough Players. The exactly Time isnt setted yet. But i think that will be arround 5pm - 11pm GMT 0.
Maps? Didnt you read all? Earls_3v3 and United-Bases

I think there wouldnt be a tie.
1 win = 1 point, The 2 teams with the most points, are fighting for the final win.
EDIT: New Pointsystem! scoll up for it

-- Delphinio

Re: 3v3 Fun Tournament

Posted: 08 Sep 2010, 23:48
by Fastdeath
LPC-Cool wrote:Yaa I see RBL whants to get killed by me :) so I'm in
EDIT Request deleted

Re: 3v3 Fun Tournament

Posted: 10 Sep 2010, 03:13
by WarTux
I may join, just giving you guys a heads up. ;) Further discussion will probably be over IRC...

Re: 3v3 Fun Tournament

Posted: 11 Sep 2010, 12:50
by Germanium
With the "new" point no mobile sensor one part of my questions might be obsolete but i will ask nevertheless. It is unclear to me what a built time is or covers since there is no definition and i rarely play such games.

1) Would mobile sensor vehicles be allowed to move to the enemy before end of built-time? Are mobile sensors only active sensors (sensor, wide spec) or also radar, cb, vtol cb, etc.?

2) What about truck rushes? Are truck rushes allowed during built-time? I guess not, but where are we allowed to build? Can we build in front of enemy bases if not in firing distance? You may say ... unlikely to work, but a more realistic question would be a defensive line... are we able to build it anywhere? Or does it not have to fire on the enemy? Or just in "our" half?

3) Built-time does not mean i cannot produce units, right? I am just not allowed to use them? What about artillery build that "sees" enemies in firing distance... or more precisely, is it possible to start an artillery war before build-time is over?

Thanks,
RBL-Lucky Luke

Re: 3v3 Fun Tournament

Posted: 11 Sep 2010, 13:17
by Fenrir
I want to play too, if it possible. :roll:

Re: 3v3 Fun Tournament

Posted: 11 Sep 2010, 15:29
by RBL-WARDOG
Germanium wrote:With the "new" point no mobile sensor one part of my questions might be obsolete but i will ask nevertheless. It is unclear to me what a built time is or covers since there is no definition and i rarely play such games.

1) Would mobile sensor vehicles be allowed to move to the enemy before end of built-time? Are mobile sensors only active sensors (sensor, wide spec) or also radar, cb, vtol cb, etc.?

2) What about truck rushes? Are truck rushes allowed during built-time? I guess not, but where are we allowed to build? Can we build in front of enemy bases if not in firing distance? You may say ... unlikely to work, but a more realistic question would be a defensive line... are we able to build it anywhere? Or does it not have to fire on the enemy? Or just in "our" half?

3) Built-time does not mean i cannot produce units, right? I am just not allowed to use them? What about artillery build that "sees" enemies in firing distance... or more precisely, is it possible to start an artillery war before build-time is over?

Thanks,
RBL-Lucky Luke
1) yes- no mob means no vics is allowed motars,arrty or ripples or archangles but you are allowed to use sensors on the vics..

2) No- BT means build time which means noone is allowed pass the halfway point for the set amount of bt time..once the set amount of time is up then we can cross over the center line of the map with what ever vics we choose

3) yes- just because none is allowed by the half way point doesn't mean there will be no fighting. If both sides are trying to build on the halfway line then we have to fight for it, we just have to keep out tanks and def. on our side of the map, which will still be fireing on the enemy because everything has range of more than 1 tile.

Ok now you have no sensor trucks, but you also have that as a rule for game 2, wasn't MOB allowed in game 2 ?