Page 5 of 33

Re: maps by hao

Posted: 13 Sep 2010, 06:31
by NoQ
Thanks Flail13, i've just fixed some broken triangles on 4c-Tranquil, 4c-Project, and 4c-Artifact, and re-uploaded them. I've also bundled two challenges with the 4c-Tranquil map, since no one complained so far.

The 4c-Tranquil map has been submitted to Addons, but has not been reviewed yet, so i want to update that submission too. But i couldn't find an option to delete the submission or to update it in any way. Can anyone helpme with this? :geek:

Re: maps by hao

Posted: 13 Sep 2010, 07:28
by KukY
hao wrote:The 4c-Tranquil map has been submitted to Addons, but has not been reviewed yet, so i want to update that submission too. But i couldn't find an option to delete the submission or to update it in any way. Can anyone helpme with this? :geek:
http://addons.wz2100.net/submit
Look under "Edit your unapproved addons!".

Re: maps by hao

Posted: 13 Sep 2010, 08:14
by Zarel
How long's it been? I get the feeling like every reviewer in existence is slacking on their map review duties. :|

Re: maps by hao

Posted: 13 Sep 2010, 08:15
by KukY
Zarel wrote:How long's it been? I get the feeling like every reviewer in existence is slacking on their map review duties. :|
:lol2:

Re: maps by hao

Posted: 13 Sep 2010, 09:37
by NoQ
KukY wrote:Look under "Edit your unapproved addons!".
Don't see anything useful. I can edit the description, the screenshot, ..., but not the map itself.
Zarel wrote:How long's it been? I get the feeling like every reviewer in existence is slacking on their map review duties. :|
Long enough to get the tiles fixed :D :D :D
Well, actually, that's a map that will take an eternity for *me* to review. But i guess it should take a finite amount of time for the better players (:

Re: maps by hao

Posted: 13 Sep 2010, 09:47
by KukY
hao wrote:Don't see anything useful. I can edit the description, the screenshot, ..., but not the map itself.
reupload.png
reupload.png (1.97 KiB) Viewed 13306 times
Just reupload the new version of the map, the older one will be overwrited.

Re: maps by hao

Posted: 13 Sep 2010, 10:06
by NoQ
He-he. I'm stupid. I was looking for some "edit" or "delete" button. Thanks (:

Re: maps by NoQ

Posted: 19 Sep 2010, 12:47
by NoQ
"Visionary mountains ... above and afar ...
... like answers to questions of life ..."
  • -- Manfred Mann &Co.
2c-Vision

This symmetric 96x96 map has two mountains, and two spectator positions, so it's actually a 2-player map. 10 oils per player (3 per base). The further you expand, the harder it is to protect the border. Water surprise attacks are possible here.

v1.01 update: fixed some trees that were hanging above the ground :shock:
v1.02 update: fixed a few more broken water triangles :o
v1.03 update: spectator positions were modded up to work even in "no bases" mode, texturing imporved a bit.

A version without spectators is also available for convenience (based on v1.02).
new.png
new.png (13.33 KiB) Viewed 13250 times

Re: maps by hao

Posted: 19 Sep 2010, 22:16
by Square
SPECTATOR?! W0000t! Yeah man! I'll certainly test it!

Re: maps by hao

Posted: 20 Sep 2010, 03:35
by NoQ
It wasn't my idea :oops:
By the way, is official spectator support going to be avaliable soon enough? Or should i make more maps with spectator locations (maybe spectator versions of other maps?)

Re: maps by hao

Posted: 20 Sep 2010, 12:07
by Merowingg
Hello Hao :)

I have a question :)

What Spectator is ?? :)

Another nice map by you :) by the way :)

Re: maps by hao

Posted: 20 Sep 2010, 12:39
by NoQ
Many online games allow 'spectating', i.e. watching other players play. Warzone does not allow this yet (it's so far just an "accepted frequently posted idea"), but some maps provide a "dirty" workaround for this: give some of its players a command center and a satellite uplink and nothing else, and isolate them somewhere behind a wall.

Re: maps by hao

Posted: 20 Sep 2010, 12:50
by Merowingg
I understand :)

Thank you for the information :)

The Idea sounds good :)

Re: maps by hao

Posted: 21 Sep 2010, 11:37
by NoQ
Yet another attempt to beat the 4.0 rating in addons :lol2:
Hope you like it.

4c-Nowhere

Fight for "the Middle of Nowhere"! :shock: XD

128x128 symmetric 4-player FFA desert map with a lot of narrow canyons.

Power per player: 3 inside the base, 2 more easily accessible, 8 more around (52 total). Four scavenger outposts, and just one scav factory in the middle (the only thing that's asymmetric on this map ... oh well, cyborg factories are asymmetric too :stressed: ).

Image
^^ A screenshot (clickable) ^^
Ever wondered how does the Middle of Nowhere look like?
Ever wondered how does the Middle of Nowhere look like?
nowhere.png (37.54 KiB) Viewed 13133 times

Re: maps by hao

Posted: 21 Sep 2010, 14:09
by BrickTop
damn Hao u really make intersting maps.all ur maps looks awesome.

keep going on

regards BrickTop :)