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Re: maps by NoQ

Posted: 04 Aug 2012, 09:18
by NoQ
Merowingg wrote:Could you tell me how you add those nice pictures? I have a feeling I was asking about it already :hmm:
Yeah you already asked. Imageshack.us auto-generates thumbnails for uploaded pictures and provides a link to both image and thumbnail. You can then quote my message to see how it is made. Unfortunately, imageshack.us now requires signup.

Re: maps by NoQ

Posted: 04 Aug 2012, 10:43
by Merowingg
Damn yes.. anyway thank you!

Re: maps by NoQ

Posted: 05 Aug 2012, 05:01
by sg1efc
NoQ wrote:8c-DesertRuins

An 8-player FFA map, smaller and tighter than 8c-Source.
Thanks for this and the 6c-Mirage update also NoQ. :)

Re: maps by NoQ

Posted: 05 Aug 2012, 07:09
by Merowingg
Thanx for
Thanks for this and the 6c-Mirage update also NoQ. :)
thanx sg1efc :)

Re: maps by NoQ

Posted: 05 Aug 2012, 07:13
by NoQ
:hmm: Thanks :roll:

Re: maps by NoQ

Posted: 05 Aug 2012, 07:21
by Merowingg
X :)

It is my painstainking process of introducing him to writing something more than two words as I already know he nicely can!

Noq a map by me long time no see.. what it will be? :augh:

Re: maps by NoQ

Posted: 05 Aug 2012, 10:13
by iap
What is FFA?

Re: maps by NoQ

Posted: 05 Aug 2012, 13:24
by NoQ
Free For All.

A common gaming term (coming probably from starcraft), essentially means "no teams", "everybody plays for himself".

Of course, a FFA map can be easily used for team play (for instance, this map allows fair 2x2x2x2 or 4x4 games), but not vice versa.

Re: maps by NoQ

Posted: 06 Aug 2012, 00:00
by iap
Oh, as opposed to maps specifically designed for teams, got it. ;-)

By the way I reslly like your maps with the blue / grey theme.

Re: maps by NoQ

Posted: 27 Aug 2012, 06:55
by NoQ
6c-Mirage map-mod was updated to v1.02, now compatible with 3.1_rc2.

Re: maps by NoQ

Posted: 24 Sep 2012, 17:38
by Fabio_IT
This map it's Mansion by
NoQ
, transformed for 8 player.
On it is there some custom marble texture. They make it really beautiful.
It's a low low oil, and you can play it in FFA, or 2vs2vs2vs2 or 4vs4.
Have fun, bye.

Re: maps by NoQ

Posted: 24 Sep 2012, 18:56
by NoQ
On it is there some custom marble texture.
No there isn't, you forgot to include it after all :hmm: you see, i didn't pack them into the map simply because it is easy to grab them that way, they're actually needed inside.

Also, i don't think it's suitable for 2x2x2x2 or FFA, because positions aren't symmetric enough (especially for FFA when inner players are in a serious disadvantage).

Re: maps by NoQ

Posted: 24 Sep 2012, 23:21
by Fabio_IT
oh... yes, now i see.
well, i add the texture file on the map.
solved
i post the correction and i change the map.
thanks NoQ

Re: maps by NoQ

Posted: 25 Sep 2012, 05:53
by sg1efc
Thank you NoQ and Fabio_IT. :)

Re: maps by NoQ

Posted: 13 Dec 2012, 01:07
by NoQ
10-Riviera

A full-size 250x250 map, completely asymmetric. Bases are completely different, some are obviously better than others, no balance was intended, so most likely this map is good for nothing but occasional skirmish. This map offers some good amount of time to spend on exploration and finding a base of your choice.

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