Multiple UVW sets possible?
Posted: 30 Jun 2010, 06:58
Hi all, a bit technical question here: Could WZ2100 support multiple UVW sets in the near future? I assume it does not already.
To explain, I normally build my environmental models with 2 UVW sets(channels): one for a base texture, and one for the lightmap/details. This way tiling textures could be implemented and greatly enhance the look
Just checking, thanks!
To explain, I normally build my environmental models with 2 UVW sets(channels): one for a base texture, and one for the lightmap/details. This way tiling textures could be implemented and greatly enhance the look