Thank you for your post
Indeed I have noticed too that i use oil resources a lot on some maps.. I suppose it is becuse I am very bad player of low oil maps and by creating high oil i make something that suits me well.. but i know it is not only for me, and there should be a good balance.
But did you check all maps ?? few of them have fifteen oil in base and another fifteen you have to look for on the map, for example the rest of oil of Capri is located futher in mainland and in such places i think some of those will be places to fight for..
Also City gives fifteen of oil in base but the rest is in so called city, transferring the strugle into it, all games i played on City, all players fought in the centre, in the city,
Bridges on the other hand give two options, one is high oiled in base, thirty of it already, the other is fifteen in base, and for rest you have to go to the islands near the bridges in centre to get it..
Forest also give fifteen in base, and rest is spreaded all over the Forest, which really takes time and is absorbing to take it..
River also gives this time twenty in base, but the rest is at the river, in the centre, and it takes a while to go there, to sent units there to protect, to secure the land..
Mountains indeed have thirty of oil in base, and this is not good this time, but this was one of my first maps..
Islands give fifteen in base, and here, you have to look for it on every island very much, becuse another thirty for each player is on other islands, and so hard to protect.
Please explain me wider the term way too much oil, is it about in base or on the map generally ??
And i have noticed that players not familiar with the particular map behave in strange ways.. and do not go for oil they do not know about so willingly, do not explore, which by the way i would like them to..
I think fifteen oil in base is a good start.. and another thirty on the map, is good.. and we have to rememeber that those are maps of two hundred and fifty on two hundred and fifty tiles... But I only give thirty per each player there is no more except NTW Rocky and Sand
I am really glad you like my maps and geometry of them

Especially the fact you noticed the geometry, but i am willing to create something not geometrical too, but i like it to be fair at both sides..
Thank you very much for your post

I am open to critics

And what do you suggest exactly about the oil
Bye
