Page 1 of 2
tweaked tileset textures
Posted: 08 Apr 2007, 11:09
by Watermelon
Updated:
*Reduced bumpmapped filter depth to fix 'honey' effect on tile textures
*Doubled the size of arizona(desert),rockies(snow),urban textures(from 256x256 to 512x512
*Performed some clean-up to all 3 feature sets
*Brushed up the trees in rockies(snow) to make them more impressive in game
*Added colored windows to urban buildings textures
should work:
http://upload2.net/page/download/MnJpfP ... 2.zip.html
not working yet:
http://files.filefront.com//;7237842;/
how to use:
create a folder called 'texpages'(case sensitive) in the directory where warzone executable resides,then copy the 3 png files to the newly created folder.
edit:looks like it will take some time for filefront to upload the files to its servers...will try uploading to another site now...sorry about that
Re: tweaked tileset textures
Posted: 08 Apr 2007, 11:28
by DevUrandom
Could someone upload this somewhere? RapidShare doesn't work with my browser. (I only get a 10KB html file instead of whatever file it should download.)
Re: tweaked tileset textures
Posted: 08 Apr 2007, 12:58
by Terminator
Re: tweaked tileset textures
Posted: 08 Apr 2007, 15:33
by lav_coyote25
grim did a rotationaly seamless tutorial - if your interested in seeing tiles without the seams go
Here....
Re: tweaked tileset textures
Posted: 08 Apr 2007, 20:44
by DevUrandom
IMO the bump effect is much to strong and shiny. It now looks like honey or plastic...
Re: tweaked tileset textures
Posted: 09 Apr 2007, 15:54
by Watermelon
I'll see if I can darken it a bit/reduce the depth of the bumpmapping,though I think it does look alot better than the original 'blur' ones...
Re: tweaked tileset textures
Posted: 09 Apr 2007, 18:23
by kage
check out the "map -> make seamless" filter in gimp -- it might make the texture look bad, but it's guaranteed to remove any possible seems (if you still see seams in wz from that tile, it's because of the renderer or your gfx card, not the texture).
Re: tweaked tileset textures
Posted: 09 Apr 2007, 18:53
by Watermelon
kage wrote:
check out the "map -> make seamless" filter in gimp -- it might make the texture look bad, but it's guaranteed to remove any possible seems (if you still see seams in wz from that tile, it's because of the renderer or your gfx card, not the texture).
thanks I'll take a look at it later.
Re: tweaked tileset textures
Posted: 14 Apr 2007, 18:06
by Watermelon
*Reduced bumpmapped filter depth to fix 'honey' effect on tile textures
*Doubled the size of arizona(desert),rockies(snow),urban textures(from 256x256 to 512x512
*Performed some clean-up to all 3 feature sets
*Brushed up the trees in rockies(snow) to make them more impressive in game
*Added colored windows to urban buildings textures
http://files.filefront.com//;7237842;/
Re: tweaked tileset textures
Posted: 15 Apr 2007, 00:24
by DevUrandom
Your download has failed. You have an invalid session set. Click here to try your download again.
Re: tweaked tileset textures
Posted: 15 Apr 2007, 00:27
by lav_coyote25
you wish them to be uploaded to the ftp?
Re: tweaked tileset textures
Posted: 15 Apr 2007, 00:31
by DevUrandom
If possible... I seem to have problems with all those upload sites.

Re: tweaked tileset textures
Posted: 15 Apr 2007, 00:50
by lav_coyote25
DevUrandom wrote:
If possible... I seem to have problems with all those upload sites.
done - is in the fmv folder.
Re: tweaked tileset textures
Posted: 15 Apr 2007, 17:51
by Hatsjoe
lav_coyote25 wrote:
done - is in the fmv folder.
That's my folder >:( :D
Re: tweaked tileset textures
Posted: 15 Apr 2007, 22:47
by kage
lol