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Re: Tcmask, Animation and Models Info and Ideas

Posted: 05 Jul 2010, 11:30
by JDW
I noticed that there is no audio in your videos. If you're on Linux, there are a few tools that help you record video with audio. Just an FYI.
http://sourceforge.net/projects/recordmydesktop/
http://sourceforge.net/projects/xvidcap/
http://tuxarena.blogspot.com/2009/05/3- ... sktop.html

Re: Tcmask, Animation and Models Info and Ideas

Posted: 05 Jul 2010, 12:02
by Berg
j0shdrunk0nwar wrote:I noticed that there is no audio in your videos. If you're on Linux, there are a few tools that help you record video with audio. Just an FYI.
I am using GTK-Recorddesktop I am not modifying sound files so I did not think audio was needed.

I actulay turned audio off....

If needed you can put radio on to the abba channel and have background music.

Question Do they need audio?

Regards Berg

Re: Tcmask, Animation and Models Info and Ideas

Posted: 05 Jul 2010, 12:13
by JDW
Berg wrote:If needed you can put radio on to the abba channel and have background music.

Question Do they need audio?
:lol2: :lol2: :lol2: :lol2:

No, they do not, at least not for us folks on the forum. But I just thought since they were going on youtube and others would be watching, well, never mind.

Re: Tcmask, Animation and Models Info and Ideas

Posted: 06 Jul 2010, 15:05
by Berg
http://www.youtube.com/user/MrMworlds#p ... Oki1lrQB6M right hand side New HQ
New effect no frames just scroll across the texture.
The texture. Note at the bottom is a section that has a diagonal line that is where the sliding sensor thingy scrolls across one pixel at a time.
Image

The pie file. The last two poly's in the list I added to the model to actualy run the animation by making it a separate addition it made it easier to sort in the data and allows it to be moved to any position on the model with little effort.

Code: Select all

PIE 2
TYPE 200
TEXTURE 0 page-102-player-buildings.png 256 256
LEVELS 1
LEVEL 1
POINTS 74
	-63 207 -33
	-63 192 23
	-63 155 47
	-63 118 23
	-63 102 -33
	-63 118 -89
	-63 155 -112
	-63 192 -89
	-38 207 -33
	-38 192 23
	-38 155 47
	-38 118 23
	-38 102 -33
	-38 118 -89
	-38 155 -112
	-38 192 -89
	-6 180 -33
	-6 172 23
	-6 155 47
	-13 142 23
	-13 126 -33
	-6 137 -89
	-6 155 -112
	-6 172 -89
	6 180 -33
	6 172 23
	6 155 47
	14 142 23
	14 126 -33
	6 137 -89
	6 155 -112
	6 172 -89
	39 207 -33
	39 192 23
	39 155 47
	39 118 23
	39 102 -33
	39 118 -89
	39 155 -112
	39 192 -89
	64 207 -33
	64 192 23
	64 155 47
	64 118 23
	64 102 -33
	64 118 -89
	64 155 -112
	64 192 -89
	-63 155 -33
	64 155 -33
	-52 0 104
	-52 0 -36
	53 0 104
	53 0 -36
	-55 192 -8
	-12 224 -16
	-55 201 -8
	-12 228 -16
	-12 224 -50
	-55 192 -58
	-12 228 -50
	-55 201 -58
	13 224 -16
	13 228 -16
	13 224 -50
	13 228 -50
	55 192 -8
	55 201 -8
	55 192 -58
	55 201 -58
	38 154 -113
	38 148 -113
	-38 154 -113
	-38 148 -113
POLYGONS 128
	200 3 48 1 0 65 47 21 16 65 3
	200 3 48 2 1 65 47 4 47 21 16
	200 3 48 3 2 65 47 21 78 4 47
	200 3 48 4 3 65 47 65 91 21 78
	200 3 48 5 4 65 47 108 78 65 91
	200 3 48 6 5 65 47 126 47 108 78
	200 3 48 7 6 65 47 108 16 126 47
	200 3 48 0 7 65 47 65 3 108 16
	200 3 49 40 41 65 47 65 3 21 16
	200 3 49 41 42 65 47 21 16 4 47
	200 3 49 42 43 65 47 4 47 21 78
	200 3 49 43 44 65 47 21 78 65 91
	200 3 49 44 45 65 47 65 91 108 78
	200 3 49 45 46 65 47 108 78 126 47
	200 3 49 46 47 65 47 126 47 108 16
	200 3 49 47 40 65 47 108 16 65 3
	200 3 0 1 8 135 36 135 68 157 36
	200 3 1 9 8 135 68 157 68 157 36
	200 3 3 4 11 135 68 135 36 157 68
	200 3 4 12 11 135 36 157 36 157 68
	200 3 4 5 12 135 36 135 4 157 36
	200 3 5 13 12 135 4 157 4 157 36
	200 3 7 0 15 135 4 135 36 157 4
	200 3 0 8 15 135 36 157 36 157 4
	200 3 32 33 40 168 36 168 68 190 36
	200 3 33 41 40 168 68 190 68 190 36
	200 3 35 36 43 168 68 168 36 190 68
	200 3 36 44 43 168 36 190 36 190 68
	200 3 36 37 44 168 36 168 4 190 36
	200 3 37 45 44 168 4 190 4 190 36
	200 3 39 32 47 168 4 168 36 190 4
	200 3 32 40 47 168 36 190 36 190 4
	200 3 1 2 9 199 3 199 33 220 3
	200 3 2 10 9 199 33 220 33 220 3
	200 3 2 3 10 199 33 199 63 220 33
	200 3 3 11 10 199 63 220 63 220 33
	200 3 5 6 13 199 63 199 33 220 63
	200 3 6 14 13 199 33 220 33 220 63
	200 3 6 7 14 199 33 199 3 220 33
	200 3 7 15 14 199 3 220 3 220 33
	200 3 33 34 41 228 3 228 33 249 3
	200 3 34 42 41 228 33 249 33 249 3
	200 3 34 35 42 228 33 228 63 249 33
	200 3 35 43 42 228 63 249 63 249 33
	200 3 37 38 45 228 63 228 33 249 63
	200 3 38 46 45 228 33 249 33 249 63
	200 3 38 39 46 228 33 228 3 249 33
	200 3 39 47 46 228 3 249 3 249 33
	200 3 8 9 16 6 94 6 103 35 110
	200 3 9 17 16 6 103 35 115 35 110
	200 3 17 9 18 35 115 6 103 35 125
	200 3 9 10 18 6 103 6 125 35 125
	200 3 10 11 18 6 125 6 147 35 125
	200 3 11 19 18 6 147 28 133 35 125
	200 3 11 12 19 6 147 6 156 28 133
	200 3 12 20 19 6 156 28 142 28 133
	200 3 12 13 20 6 156 6 147 28 142
	200 3 13 21 20 6 147 35 135 28 142
	200 3 14 22 13 6 125 35 125 6 147
	200 3 22 21 13 35 125 35 135 6 147
	200 3 14 15 22 6 125 6 103 35 125
	200 3 15 23 22 6 103 35 115 35 125
	200 3 15 8 23 6 103 6 94 35 115
	200 3 8 16 23 6 94 35 110 35 115
	200 3 16 17 24 35 110 35 115 45 110
	200 3 17 25 24 35 115 45 115 45 110
	200 3 17 18 25 35 115 35 125 45 115
	200 3 18 26 25 35 125 45 125 45 115
	200 3 18 19 26 35 125 28 133 45 125
	200 3 19 27 26 28 133 51 133 45 125
	200 3 20 21 28 28 142 35 135 51 142
	200 3 21 29 28 35 135 45 135 51 142
	200 3 21 22 29 35 135 35 125 45 135
	200 3 22 30 29 35 125 45 125 45 135
	200 3 22 23 30 35 125 35 115 45 125
	200 3 23 31 30 35 115 45 115 45 125
	200 3 23 16 31 35 115 35 110 45 115
	200 3 16 24 31 35 110 45 110 45 115
	200 3 32 24 33 74 94 45 110 74 103
	200 3 24 25 33 45 110 45 115 74 103
	200 3 25 26 33 45 115 45 125 74 103
	200 3 26 34 33 45 125 74 125 74 103
	200 3 34 26 35 74 125 45 125 74 147
	200 3 26 27 35 45 125 51 133 74 147
	200 3 27 28 35 51 133 51 142 74 147
	200 3 28 36 35 51 142 74 156 74 147
	200 3 28 29 36 51 142 45 135 74 156
	200 3 29 37 36 45 135 74 147 74 156
	200 3 29 30 37 45 135 45 125 74 147
	200 3 30 38 37 45 125 74 125 74 147
	200 3 38 30 39 74 125 45 125 74 103
	200 3 30 31 39 45 125 45 115 74 103
	200 3 39 31 32 74 103 45 115 74 94
	200 3 31 24 32 45 115 45 110 74 94
	200 3 19 50 52 122 70 100 159 159 159
	200 3 52 27 19 159 159 137 70 122 70
	200 3 28 53 51 137 80 159 159 100 159
	200 3 51 20 28 100 159 122 80 137 80
	200 3 20 51 50 252 83 253 159 170 159
	200 3 50 19 20 170 159 218 74 252 83
	200 3 27 52 53 218 74 170 159 253 159
	200 3 53 28 27 253 159 252 83 218 74
	200 3 56 60 61 7 188 29 165 7 161
	200 3 56 57 60 7 188 29 183 29 165
	200 3 55 59 58 29 183 7 161 29 165
	200 3 55 54 59 29 183 7 188 7 161
	200 3 58 64 62 29 165 41 165 41 183
	200 3 62 55 58 41 183 29 183 29 165
	200 3 57 63 65 29 183 41 183 41 165
	200 3 65 60 57 41 165 29 165 29 183
	200 3 64 68 66 41 165 62 161 62 188
	200 3 66 62 64 62 188 41 183 41 165
	200 3 63 67 69 41 183 62 188 62 161
	200 3 69 65 63 62 161 41 165 41 183
	200 3 54 55 56 72 190 110 169 72 184
	200 3 55 57 56 110 169 110 166 72 184
	200 3 58 59 60 110 169 72 190 110 166
	200 3 59 61 60 72 190 72 184 110 166
	200 3 60 65 64 110 166 131 166 131 169
	200 3 64 58 60 131 169 110 169 110 166
	200 3 55 62 63 110 169 131 169 131 166
	200 3 63 57 55 131 166 110 166 110 169
	200 3 65 69 68 131 166 168 184 168 190
	200 3 68 64 65 168 190 131 169 131 166
	200 3 62 66 67 131 169 168 190 168 184
	200 3 67 63 62 168 184 131 166 131 169
	4200 3 70 71 73 250 1500 1 1 5 195 0 195 0 256
	4200 3 73 72 70 250 1500 1 1 0 256 6 256 5 195
CONNECTORS 1
	0 -30 228 


Hope this is helpful

Regards Berg

Re: Tcmask, Animation and Models Info and Ideas

Posted: 07 Jul 2010, 14:21
by Black NEXUS
This, i call unconventional views designe, really cool^^

Re: Tcmask, Animation and Models Info and Ideas

Posted: 07 Jul 2010, 16:18
by Berg
http://www.youtube.com/watch?v=4P8ip1iHXlM here is another example of the previous method one pixel movement across the texture but this looks like it is rotating around, believe! it or not
I Maybe should have used more poly in the round sections at the top but never mind its animation ideas.

Thanks BN :)

Regards Berg

Re: Tcmask, Animation and Models Info and Ideas

Posted: 07 Jul 2010, 16:36
by BlueMaxima
lol, I just thought of something funny.

Berg; in all honesty though, you're really moving Warzone forward a generation with all this testing for animation and TCMask. The game's gonna be better than ever when you're finished.

Funny huh. The extremely old bringing in the new :lol2: :lol2: (big, bad joke)

Re: Tcmask, Animation and Models Info and Ideas

Posted: 07 Jul 2010, 16:39
by JDW
Berg wrote:http://www.youtube.com/watch?v=4P8ip1iHXlM here is another example of the previous method one pixel movement across the texture but this looks like it is rotating around, believe! it or not
Simply amazing! :shock:

What are the specs of your machine Berg?
Berg wrote:Thanks BP
Don't you mean Black NEXUS? :ninja:

Re: Tcmask, Animation and Models Info and Ideas

Posted: 07 Jul 2010, 17:25
by Berg
YES thanks for pointing that out Thanks Black Nexus sorry about the error.
j0shdrunk0nwar wrote:Don't you mean Black NEXUS? :ninja:
My Specs are somewhat outdated Im running 1.8ghz cpu I have 1.5gig ram and my graphic card is a gforce 6000. I think its about 4 or 5 years old.

I think it is a good idea to keep in mind that not everyone that plays warzone has a state of the art PC so me using this junk pile makes sure I dont go overboard with huge poly count models and exaggerated expectations on what warzone should do.

Lets Keep it real.

I know that the working trunk branch is loaded with patches that I use but you can all help to get this and other features off the drawing board and into reality by adding patches to your trunk and have a branch to play with keeping an eye open for animation faults.

I took a vid of all the HQ together so get over all effect on the different animation types used.
http://www.youtube.com/watch?v=OZ8spuCKWuA

Regards Berg

Re: Tcmask, Animation and Models Info and Ideas

Posted: 08 Jul 2010, 05:00
by Roux Le Corps
you like that cylon affect dont you? hhahahaha

Re: Tcmask, Animation and Models Info and Ideas

Posted: 10 Jul 2010, 11:39
by Berg
http://www.youtube.com/watch?v=XtblOFl05uQ

This is new code supplied by Wulfkind on Irc Channel.
The effect is in the code in my repo but as yet there is not a model installed I hope to open another branch with different models to show as many effects as I can.


Regards Berg

Re: Tcmask, Animation and Models Info and Ideas

Posted: 10 Jul 2010, 12:13
by KukY
Berg wrote:http://www.youtube.com/watch?v=XtblOFl05uQ

This is new code supplied by Wulfkind on Irc Channel.
The effect is in the code in my repo but as yet there is not a model installed I hope to open another branch with different models to show as many effects as I can.


Regards Berg
Nice...

Re: Tcmask, Animation and Models Info and Ideas

Posted: 10 Jul 2010, 13:57
by JDW
Electric fences! What a fascinating idea! And it looks sweetly electrifying! I would let myself get electrocuted by that. :)


Thanks for showcasing this Berg.

Re: Tcmask, Animation and Models Info and Ideas

Posted: 10 Jul 2010, 14:00
by KukY
j0shdrunk0nwar wrote:I would let myself get electrocuted by that. :)
Come here.... :twisted:

Just remembered...
That could be the thing MW95 requested(Force fields).

Re: Tcmask, Animation and Models Info and Ideas

Posted: 10 Jul 2010, 14:11
by JDW
KukY wrote:
j0shdrunk0nwar wrote:I would let myself get electrocuted by that. :)
Come here.... :twisted:
:) Aw, gee, ok, ZAP!!!!! :stressed: :annoyed:
KukY wrote:Just remembered...
That could be the thing MW95 requested(Force fields).
Oh yeah. :hmm:
Anyways, it's here now :lecture: