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Re: Tcmask, Animation and Models Info and Ideas
Posted: 26 Jun 2010, 15:12
by JDW
Pretty amazing work! thanks Berg,Daltx,Safetyoff
Re: Tcmask, Animation and Models Info and Ideas
Posted: 26 Jun 2010, 16:40
by Berg
Re: Tcmask, Animation and Models Info and Ideas
Posted: 26 Jun 2010, 17:35
by Rman Virgil
j0shdrunk0nwar wrote:
Pretty amazing work! thanks Berg,Daltx,Safetyoff
Second that.
That would make a great new NEXUS Command Center, IMO.
- RV
.
Re: Tcmask, Animation and Models Info and Ideas
Posted: 26 Jun 2010, 17:45
by Jorzi
Looks really nice, thanks for the inspiration

Re: Tcmask, Animation and Models Info and Ideas
Posted: 26 Jun 2010, 18:09
by macuser
Looks great! Maybe widen the base a little.
Re: Tcmask, Animation and Models Info and Ideas
Posted: 27 Jun 2010, 04:38
by Berg
More animation This is Powergen with spinning generators it looks better in game as im not real good at destop capture but they spin nicely in game.
http://www.youtube.com/watch?v=HMnm28NKLFI
Regards Berg
PS: If you want want any models or want to make mods from any of my work feel free as i can never succeed in making a mod work
http://wzgraphicmods.sourceforge.net/
Re: Tcmask, Animation and Models Info and Ideas
Posted: 27 Jun 2010, 06:37
by Berg
http://www.youtube.com/watch?v=LUDV7h7sApc Updated animation on Nexus HQ refer
Rman Virgil wrote:That would make a great new NEXUS Command Center, IMO.
and I agree
This was the idea as i have it as blhq3.pie Im not sure which HQ are which in pie names but im sure some will inform me what pie is nexus...
Regards Berg
Re: Tcmask, Animation and Models Info and Ideas
Posted: 27 Jun 2010, 10:15
by JDW
It's such a pleasure to see your work Berg

Re: Tcmask, Animation and Models Info and Ideas
Posted: 27 Jun 2010, 12:08
by Jorzi
You could make a pulsating glow coming from the power generator or some white flashing light from the welding torches inside the factory

Re: Tcmask, Animation and Models Info and Ideas
Posted: 27 Jun 2010, 12:36
by Berg
Jorzi wrote:You could make a pulsating glow coming from the power generator or some white flashing light from the welding torches inside the factory


yes I could do many many things there is not limit only time and as you know getting some things just right takes a lot of time.
You ideas you suggest have been bashing the inside of my head since I started this plus many more time will see more effects showing up but anyone that wants to jump into the front lines and try it are more then welcome.
There are a few effects already on the gen and there are many ideas yet to come so dive in the pool and have a splash about too Jorzi the more the merrier
Regards Berg
PS: all constructive suggestions more then welcome.
Re: Tcmask, Animation and Models Info and Ideas
Posted: 27 Jun 2010, 13:17
by JDW
Berg wrote:http://www.youtube.com/watch?v=LUDV7h7sApc Updated animation on Nexus HQ refer
Rman Virgil wrote:That would make a great new NEXUS Command Center, IMO.
and I agree
This was the idea as i have it as blhq3.pie Im not sure which HQ are which in pie names but im sure some will inform me what pie is nexus...
Regards Berg
I thought I saw sparks at the base of the tower, were they intentional Berg? Are they supposed to be something?
Re: Tcmask, Animation and Models Info and Ideas
Posted: 27 Jun 2010, 13:55
by Berg
That is enemy fire sorry about that, but trust me base plates are not immune to animation either..
The mind boggles at the possibilities.
regards Berg
Re: Tcmask, Animation and Models Info and Ideas
Posted: 27 Jun 2010, 14:11
by JDW
Oh, ok, I thought that was some sort of welding/electric effect, but then I was wondering why would a Command Center have that?
Cheerio
Re: Tcmask, Animation and Models Info and Ideas
Posted: 28 Jun 2010, 21:17
by Berg
New Cyborg factory
http://www.youtube.com/watch?v=i8Y1q2ot4xw
The front door is missing but the effect on the face is worth a look
Regards Berg
Re: Tcmask, Animation and Models Info and Ideas
Posted: 28 Jun 2010, 22:01
by Colditz
Despite the fact that it looks promising for certain uses, this looks like the Return of Knight Rider and Las Vegas.