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Re: FlaME -- The Warzone 2100 Map Editor
Posted: 19 Feb 2013, 19:47
by Merowingg
Redy to serve

Re: FlaME -- The Warzone 2100 Map Editor
Posted: 20 Feb 2013, 02:15
by CDR-Smurf
I'm having trouble with the launching of FlaME, when ever i try to open it the command prompt comes up and just flashes the typing cursor for about a second, then an error "FlaME has encountered a problem and needs to close. We are sorry for the inconvenience." pops up. No crash log in the command prompt or anything else.
Re: FlaME -- The Warzone 2100 Map Editor
Posted: 24 Mar 2013, 22:26
by xtranormal23
Can someone please explain to me how to load object data and tilesets to FlaME (1.28) using windows?
Re: FlaME -- The Warzone 2100 Map Editor
Posted: 25 Mar 2013, 03:38
by rawng
EDIT:-- Just realized you asked for 1.28 and not 1.29
Maybe it'll still be helpful though. gl!
EDIT 2:-- It appears the process is the same for 1.28 and 1.29.
When you start FlaME the Options window opens up with two areas for adding the Tilesets and Object Data, respectively.
Grab the Tilesets here
https://warzone.atlassian.net/wiki/down ... 361&api=v2
and the Object Data here
https://warzone.atlassian.net/wiki/down ... 585&api=v2
Extract the archives somewhere convenient; I put mine in the FlaME folder.
Now when you start FlaME and the options window opens, click on the Add buttons for the Tilesets and Object Data, navigate to where you extracted the archives, select the correct folder and hit OK.
Re: FlaME -- The Warzone 2100 Map Editor
Posted: 01 Apr 2013, 18:18
by Spyro_Drag
hey, can some one tell me wuts up? the DL links on the front page are dead. and i needed both the installer and portable versions of 1.29, as well as the tile ssets, (which i see are re-listed ubove me here.) has flail really been so inactive?
Re: FlaME -- The Warzone 2100 Map Editor
Posted: 01 Apr 2013, 20:45
by NoQ
Links work for me.
Alternative links in the forum post died ages ago.
has flail really been so inactive?
Last visited:29 Aug 2012, 14:03
Re: FlaME -- The Warzone 2100 Map Editor
Posted: 08 Apr 2013, 07:46
by Merowingg
Gentlemen why I do not see some off the recent maps? Or more precisely all tiles are called overflow and so on? :/
Re: FlaME -- The Warzone 2100 Map Editor
Posted: 08 Apr 2013, 20:19
by Originway
Merowingg wrote:Gentlemen why I do not see some off the recent maps? Or more precisely all tiles are called overflow and so on? :/
what?
Re: FlaME -- The Warzone 2100 Map Editor
Posted: 09 Apr 2013, 07:30
by Merowingg
something that the right peope will understand

Re: FlaME -- The Warzone 2100 Map Editor
Posted: 14 Apr 2013, 08:42
by Merowingg
Gentlemen? Am I neglected or shall I provide a screenschot?
Re: FlaME -- The Warzone 2100 Map Editor
Posted: 15 Apr 2013, 19:08
by Spyro_Drag
Screenshot please, not sure i understand.
Re: FlaME -- The Warzone 2100 Map Editor
Posted: 15 Apr 2013, 19:25
by Merowingg
Here you have
Re: FlaME -- The Warzone 2100 Map Editor
Posted: 15 Apr 2013, 20:41
by Originway
what did you do to the textures?
Re: FlaME -- The Warzone 2100 Map Editor
Posted: 16 Apr 2013, 06:25
by Merowingg
What did YOU do to the textures?

I believe I am clear enough, that I would like to know why some maps open for me like that

Re: FlaME -- The Warzone 2100 Map Editor
Posted: 16 Apr 2013, 19:23
by Spyro_Drag
wow, ive seen the "overflow" tiles before, but looking at your mini map, those tiles should look different. could you WZ-mail me a copy? i want to see if it does the same thing to me, it may just be the the file. cause none of my maps do this. although i do have a map i use, its just a grid composed of overflow tiles and NULL tiles.
Another question i have is, did you start with one tile set then switch to another? if so, not all sets are the same size and you may have used tiles near the end of the list.