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Re: FlaME -- The Warzone 2100 Map Editor
Posted: 12 Feb 2013, 22:39
by Merowingg
Nah, I think the theory that he was eaten by alien bigs is still more reliable
I have backups of all my maps and preparation files too

including previews

Re: FlaME -- The Warzone 2100 Map Editor
Posted: 14 Feb 2013, 16:27
by Spyro_Drag
GENIUS!!!!! the alian thing, i mean. But yes i know many people who forget to backup there files, i REALLY hope flail isnt a victem of this. Btw, any one else have issues with the latest version of flame? i cant get it to recognize the tileset or object files.
Re: FlaME -- The Warzone 2100 Map Editor
Posted: 14 Feb 2013, 18:58
by Merowingg
I use 1.27 so die, I mean I dont know
Do not underestimate pigh man..
Dont scare me with those backups, I already have two identical outside hard drives, identical in content
And I dare to assume Flail absence is not about losing anything, rather losing patience to us requestin 56 things a day

Re: FlaME -- The Warzone 2100 Map Editor
Posted: 16 Feb 2013, 18:36
by effigy
Does anyone have v1.26 and v1.27 of the windows installer? I'm curious to see if either of those versions still opens maps when double clicking them (worked in 1.25, but not 1.28 (thank's aubergine) or 1.29).
Re: FlaME -- The Warzone 2100 Map Editor
Posted: 16 Feb 2013, 20:32
by Merowingg
I think I have the 1.27 installer. I use 1.27 but I will have to check. I will manage to do se when I will be at home in about 24 hours time.
Re: FlaME -- The Warzone 2100 Map Editor
Posted: 17 Feb 2013, 17:35
by Mr T
Where do I find the Scavengers truck ? I know I have seen it some where, on some map... Can't find it now. Whats its name among the objects ?
Re: FlaME -- The Warzone 2100 Map Editor
Posted: 17 Feb 2013, 17:42
by Rman Virgil
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Are you using Goth's Data Set for FlaME here:
viewtopic.php?f=5&t=10594
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Re: FlaME -- The Warzone 2100 Map Editor
Posted: 17 Feb 2013, 18:01
by Merowingg
Effigy 1.27 and 1.25... I hope I helped

Re: FlaME -- The Warzone 2100 Map Editor
Posted: 17 Feb 2013, 18:19
by Mr T
Now I know where I seen it :
http://www.youtube.com/watch?v=XC-HVr12pE0
(It's the same mod u are talking about, Right ?)
So If I get this right, I need the mod :-/
Mods have to wait. Another time maybe. thx for the help !
(My Play as a Scavanger map have to wait)
Re: FlaME -- The Warzone 2100 Map Editor
Posted: 17 Feb 2013, 18:27
by Rman Virgil
Mr T wrote:Now I know where I seen it :
http://www.youtube.com/watch?v=XC-HVr12pE0
(It's the same mod u are talking about, Right ?)
So If I get this right, I need the mod :-/
Mods have to wait. Another time maybe. thx for the help !
(My Play as a Scavanger map have to wait)
Same mod.
But if you wanna place in FlaME anything from those Mods you have to replace the stock FlaME Data Set with Goth's Data Set.
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Re: FlaME -- The Warzone 2100 Map Editor
Posted: 17 Feb 2013, 21:37
by Mr T
How will the ppl I playing with, If I make a map with this Scavengers mod, see the game if they dont have the mod and I start a server with this map ? Can they join the game ? Will the mod download, like the map, to the computer ? Will they see like white ghost ? See the tanks as other figures (like trees or smething) ?
Re: FlaME -- The Warzone 2100 Map Editor
Posted: 18 Feb 2013, 01:59
by Rman Virgil
Mr T wrote:How will the ppl I playing with, If I make a map with this Scavengers mod, see the game if they dont have the mod and I start a server with this map ? Can they join the game ? Will the mod download, like the map, to the computer ? Will they see like white ghost ? See the tanks as other figures (like trees or smething) ?
I see your concern now.
Map will dl but I'm not sure about the Mods in Autoload if your hosting. But those mods will be needed if you use their assets in your map. I've also heard that maps packed with the mod are discouraged - which may not even work anymore in v.3.1 though I think it still works in v.2.3.9... However, these particular mods I donot think are compatible with v.2.3.9...
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Re: FlaME -- The Warzone 2100 Map Editor
Posted: 18 Feb 2013, 10:54
by Mr T
I hope that the Scavenger got a bigger part in the game in the future. Both as playable and as enemies. Hope someone can implement the mod into the next version. Can be really cool. A new side of the game.
Until then, I waiting to make Scavengers as a start base.
Re: FlaME -- The Warzone 2100 Map Editor
Posted: 19 Feb 2013, 00:35
by Rman Virgil
Mr T wrote:I hope that the Scavenger got a bigger part in the game in the future. Both as playable and as enemies. Hope someone can implement the mod into the next version. Can be really cool. A new side of the game.
Until then, I waiting to make Scavengers as a start base.
I agree.

Much fresh life they have brought to the game already and their potential has just been scratched. All Scav wars in MP - I have to wonder if there would be a mad dash to scav choppers and in-theater dominated by chopper battles ? Sounds fun.

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Re: FlaME -- The Warzone 2100 Map Editor
Posted: 19 Feb 2013, 00:38
by effigy