New Models for 3.0, that make use of the mask feature wanted

Improving the artwork in Warzone2100 - not for mod discussions
User avatar
JDW
Regular
Regular
Posts: 1669
Joined: 18 May 2010, 20:44

Re: New Models for 3.0, that make use of the mask feature wa

Post by JDW »

MaNGusT wrote: :shock:
Alright, what's so shocking? :)
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
User avatar
Crymson
Trained
Trained
Posts: 289
Joined: 18 Mar 2010, 21:08

Re: New Models for 3.0, that make use of the mask feature wa

Post by Crymson »

stiv wrote:
Well to be honest. it looks actualy retarded!
A very insightful comment! Is that a term they taught you in art school?
At least he didn't swear this time. :stare:

The lower body looks pretty good. The upper body is still vintage warzone.

Once both pieces are done, I bet it would look fantastic!
User avatar
MaNGusT
Art contributor
Posts: 1153
Joined: 22 Sep 2006, 10:31
Location: Russia

Re: New Models for 3.0, that make use of the mask feature wa

Post by MaNGusT »

j0shdrunk0nwar wrote:
MaNGusT wrote: :shock:
Alright, what's so shocking? :)
never mind. :)
Image
KukY
Regular
Regular
Posts: 1859
Joined: 20 Mar 2009, 21:56

Re: New Models for 3.0, that make use of the mask feature wa

Post by KukY »

Crymson wrote:The lower body looks pretty good. The upper body is still vintage warzone.
Unless someone made a huge code cahnge in past few seconds, there is no 2 bodies support in WZ.
There is no upper and lower body. There is Body and Propulsion. The diffrence is big, altough they always work together.
User avatar
Berg
Regular
Regular
Posts: 2204
Joined: 02 Sep 2007, 23:25
Location: Australia

Re: New Models for 3.0, that make use of the mask feature wa

Post by Berg »

MetalWarrior95 wrote:Well to be honest. it looks actualy retarded!
You should make proper whelled and track propulsion, for track propulsion i reccomend two tracks on each side,something like mammoth tank from RA i think...Also dragon armor looks stupid when its red and acualy looks llike a space ship.

The stupid armour is original, not made by me..You should try and understand what your looking at before responding. TO BE HONEST I have no idea what RA is. (Retard Army)?

---------------------------------------------------------------------------------------------------------------
The models shown in this thread are for trunk.
If you want to test them out or even make a mod with them feel free.
The models can be found https://sourceforge.net/projects/wzgraphicmods/
User avatar
MaNGusT
Art contributor
Posts: 1153
Joined: 22 Sep 2006, 10:31
Location: Russia

Re: New Models for 3.0, that make use of the mask feature wa

Post by MaNGusT »

Berg wrote:TO BE HONEST I have no idea what RA is. (Retard Army)?
Red Alert
Image
User avatar
JDW
Regular
Regular
Posts: 1669
Joined: 18 May 2010, 20:44

Re: New Models for 3.0, that make use of the mask feature wa

Post by JDW »

Berg wrote: The stupid armour is original, not made by me..You should try and understand what your looking at before responding. TO BE HONEST I have no idea what RA is. (Retard Army)?
Don't mind him Berg. MetalWarrior95 has a way of being disrespectful in his comments, most of the time nobody gets what he is saying, probably experiencing a language barrier and a lack of vocabulary. But i admire his relentless activity on the forum.
"Speak when you are angry and you will make the best speech you will ever regret."
-- Ambrose Bierce
Wulfkind
Rookie
Rookie
Posts: 22
Joined: 27 May 2010, 12:24

Re: New Models for 3.0, that make use of the mask feature wa

Post by Wulfkind »

MetalWarrior95 wrote:Well to be honest. it looks actualy retarded!
You should make proper whelled and track propulsion, for track propulsion i reccomend two tracks on each side,something like mammoth tank from RA i think...Also dragon armor looks stupid when its red and acualy looks llike a space ship.

I'm not sure what your problem is? Coming out and calling something retarded is the response of a 12 year old. I'm not sure if anyone has explained to you what constructive criticism is, but it is generally much better received than spouting insults.

If you feel like providing models and textures that look like 'proper' whelled(sic) and track propulsion than I'm sure it will be gratefully received by the community. Until then, nobody is forcing you to use Bergs models.

Ultimately my advice is fairly simple, play nice, don't troll and get your parents to approve your posts before you hit that submit button.
KukY
Regular
Regular
Posts: 1859
Joined: 20 Mar 2009, 21:56

Re: New Models for 3.0, that make use of the mask feature wa

Post by KukY »

:lol2: :lol2: :lol2:

Actually, he's 15 years old.

Yeah, I would love to see his models.

Your parents to approve? O_o ... :lol2:
User avatar
MetalWarrior95
Trained
Trained
Posts: 332
Joined: 16 May 2010, 01:26
Location: Trnje Neighbourhood, Zagreb, Croatia

Re: New Models for 3.0, that make use of the mask feature wa

Post by MetalWarrior95 »

OMG...RA is a inicials for RED ALERT!
I got question for you?Did you ever played any CnC game?
Il crush you!If i get crushed,il crush you twice stronger!!If you crush me again,then il blow up your PC!!
User avatar
Berg
Regular
Regular
Posts: 2204
Joined: 02 Sep 2007, 23:25
Location: Australia

Re: New Models for 3.0, that make use of the mask feature wa

Post by Berg »

MetalWarrior95 wrote:OMG...RA is a inicials for RED ALERT!
I got question for you?Did you ever played any CnC game?
That is off topic. But to answer Yes ...and I knew what RA is I was being sarcastic
Please stay on topic.
Also this thread is for Tcmask models if you have any please show the rest of the community I'm sure your skills should rival the best in the world because you can judge other models with knowledge and insight.
Berg

PS why is your signature filled with empty space?
KukY
Regular
Regular
Posts: 1859
Joined: 20 Mar 2009, 21:56

Re: New Models for 3.0, that make use of the mask feature wa

Post by KukY »

Berg wrote:PS why is your signature filled with empty space?
It isn't. His profile section is too long.

You should just write in Zagreb, Croatia, like I did. That is just a big waste of space.
User avatar
Crymson
Trained
Trained
Posts: 289
Joined: 18 Mar 2010, 21:08

Re: New Models for 3.0, that make use of the mask feature wa

Post by Crymson »

SonOfBerg wrote:
MetalWarrior95 wrote:Well to be honest. it looks actualy retarded!
You should make proper whelled and track propulsion, for track propulsion i reccomend two tracks on each side,something like mammoth tank from RA i think...Also dragon armor looks stupid when its red and acualy looks llike a space ship.

I'm not sure what your problem is? Coming out and calling something retarded is the response of a 12 year old. I'm not sure if anyone has explained to you what constructive criticism is, but it is generally much better received than spouting insults.

If you feel like providing models and textures that look like 'proper' whelled(sic) and track propulsion than I'm sure it will be gratefully received by the community. Until then, nobody is forcing you to use Bergs models.

Ultimately my advice is fairly simple, play nice, don't troll and get your parents to approve your posts before you hit that submit button.
:roll:
I think this post says it all about these kinds of users.
viewtopic.php?f=8&t=5580
User avatar
Berg
Regular
Regular
Posts: 2204
Joined: 02 Sep 2007, 23:25
Location: Australia

Re: New Models for 3.0, that make use of the mask feature wa

Post by Berg »

Image
An attempt at getting the correct value for palette.txt in data/base folder
1d,ff,00,ff // team1 - green
ff,89,00,ff // team2 - orange
80,80,80,ff // team3 - gray
20,20,20,ff // team4 - black
ff,00,09,ff // team5 - red
00,11,ff,ff // team6 - blue
ff,00,c1,ff // team7 - purple
00,ff,fd,ff // team8 - teal
User avatar
Olrox
Art contributor
Posts: 1999
Joined: 03 Jul 2007, 19:10

Re: New Models for 3.0, that make use of the mask feature wa

Post by Olrox »

Hey Berg!

I see you made great advancements in your art - that's really good, go on like that!

~Olrox
Post Reply