Problem: Aivolution Mod Saves do crash after a while
Posted: 23 Feb 2010, 01:01
Hello,
I do use WZ 2.2.4 and started to play the Aivolution Mod againt the Computer (7 Enemys) on do use the Map SK-CockateT3.
My System:
Motherboard: ASUS P5QL PRO
CPU: Intel Core2 Quad CPU Q9550 @ 2.83 GHz
4 GB RAM
NVIDIA GeForce 9800GT
Win XP + SPs and Updates
DirectX 9.c
Warzone 2.2.4
First it was all okay, from time to time I did a savegame. Now, I treied to save a 7th time, and the Game did crash. Loading the other, previous 6 Saves did work fine. The development State of the research was somehow about the stage of the beginning of the NEXUS-LINK tecnology.
For example: Naming the Savegame "001", so a folder "001", and two files "001.gam" and "001.es" are created. When the saves start to crash, the *.es files do miss.
Does anyone have a clue, what is wrong? Or why saving works fine and after a while it ends up in crashes?
Have a great day,
C.U. R.E.Z.
I do use WZ 2.2.4 and started to play the Aivolution Mod againt the Computer (7 Enemys) on do use the Map SK-CockateT3.
My System:
Motherboard: ASUS P5QL PRO
CPU: Intel Core2 Quad CPU Q9550 @ 2.83 GHz
4 GB RAM
NVIDIA GeForce 9800GT
Win XP + SPs and Updates
DirectX 9.c
Warzone 2.2.4
First it was all okay, from time to time I did a savegame. Now, I treied to save a 7th time, and the Game did crash. Loading the other, previous 6 Saves did work fine. The development State of the research was somehow about the stage of the beginning of the NEXUS-LINK tecnology.
For example: Naming the Savegame "001", so a folder "001", and two files "001.gam" and "001.es" are created. When the saves start to crash, the *.es files do miss.
Does anyone have a clue, what is wrong? Or why saving works fine and after a while it ends up in crashes?
Have a great day,
C.U. R.E.Z.