Segmentation fault on multiplayer mode
Posted: 17 Feb 2010, 16:40
Hi, I'm using the 2.3 beta 10 version on ubuntu linux 9.10 and i get this error while playing in multiplayer mode:
bt_audio_service_open: connect() failed: Connection refused (111) bt_audio_service_open: connect() failed: Connection refused (111) bt_audio_service_open: connect() failed: Connection refused (111) bt_audio_service_open: connect() failed: Connection refused (111) info |03:25:20: [frontendMultiMessages] ** player 3 has dropped! Host is true info |03:25:20: [clearPlayer] R.I.P. _Scheitan_ (3). params: (0:1) error |03:25:27: [delSocket] NULL SocketSet provided error |03:25:27: [delSocket] Assert in Warzone: netplay.c:582 (set != NULL), last script event: '<none>' error |03:25:27: [socketClose] Failed to close socket: Bad file descriptor Saved dump file to '/tmp/warzone2100.gdmp-p5shLT' If you create a bugreport regarding this crash, please include this file.
Segmentation fault
bt_audio_service_open: connect() failed: Connection refused (111) bt_audio_service_open: connect() failed: Connection refused (111) bt_audio_service_open: connect() failed: Connection refused (111) bt_audio_service_open: connect() failed: Connection refused (111) info |03:25:20: [frontendMultiMessages] ** player 3 has dropped! Host is true info |03:25:20: [clearPlayer] R.I.P. _Scheitan_ (3). params: (0:1) error |03:25:27: [delSocket] NULL SocketSet provided error |03:25:27: [delSocket] Assert in Warzone: netplay.c:582 (set != NULL), last script event: '<none>' error |03:25:27: [socketClose] Failed to close socket: Bad file descriptor Saved dump file to '/tmp/warzone2100.gdmp-p5shLT' If you create a bugreport regarding this crash, please include this file.
Segmentation fault