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more propulsion ideas (2)

Posted: 06 Feb 2010, 00:41
by nighthawk
1.) T.A.P.S (Tactical.Amphibious.Propultionary.System)
.'Morphs' From boat to tracks (when goes in water do like a raft puff up around it? or does it have like boat body with wheels?)
.Slow on land fast on water
.More hp on land less on water
Image
http://img17.imageshack.us/i/gibbslockh ... nterr.jpg/

Sorry that most of the pics didnt turn out... just use links i guess...

2.) M.L.P (Multi.Legged.Propulsion)
.Walk at medium speed with all weights
.Medium body points
.Looks cool ;)
http://img40.imageshack.us/i/spiderwalker.jpg/
http://img202.imageshack.us/i/walker.gif/


Please comment...

Re: more propulsion ideas (2)

Posted: 06 Feb 2010, 01:30
by Black NEXUS
1) We have the Hover, why another propulsion with the same effekt?

2) This is great, but it have to another funktion - climb on mountains - or - walk over shallow water -

Re: more propulsion ideas (2)

Posted: 06 Feb 2010, 01:59
by nighthawk
i agree but the second amphibious is higher hp while hover has low hp...
tracks have low and high hp propulsion system... why not amphibious have same? see?

and yeah the second should be able to climb up stuff... but i didnt want to push it cause it is good that it goes at same speed even with heavy stuff on it

Re: more propulsion ideas (2)

Posted: 07 Feb 2010, 14:26
by Mats
I thought the best propulsion upgrade would be MK2 and MK3 of the existing ones...

wheels
wheels mk2
wheels mk3

tracks mk2
tracks mk3

etc

Unlocked by researching better tank armours.

The mk2 and 3 could give a HP boost, but still cost the same - Making this a worthwhile thing to research. It's also quite realistic as improved materials would not only be used in armour, but all over a tank. I don't see any completely new propulsion in the game working.

Re: more propulsion ideas (2)

Posted: 07 Feb 2010, 14:54
by Saberuneko
I like the T.A.P.S. Idea, in fact it isn't the same as hover... Maybe better some tank looking for the amphibius idea?

http://upload.wikimedia.org/wikipedia/c ... x-M113.jpg

I heard this one is amphibius, for example.

Re: more propulsion ideas (2)

Posted: 08 Feb 2010, 21:02
by nighthawk
yeah i saw that pic

Re: more propulsion ideas (2)

Posted: 26 Jun 2010, 23:45
by nighthawk
wouldnt you have to upgrade the engine to upgrade the propulsion??
maybe individuallize the upgrading.
materials= ups the amount of armor the wheels add to the vehicle
engine= ups the speed

and to blacknexus, the climbing thing would go good with this new map/mod "war school" by whippersnapper. maybe make another one that is light or medium bodies only.

viewtopic.php?f=5&t=2996

also i think we could do well with helicopter propulsion. as said, we need variation in all kinds of propulsion: amphibious, aerial, land etc. i havent come up with stats yet but ideas welcome ;)

maybe like the osprey, a vary versatile aircraft: http://www.myoops.org/twocw/mit/NR/rdon ... p_cv22.jpg and: http://tomschrimp.com/b2evolution/media ... Osprey.jpg

Re: more propulsion ideas (2)

Posted: 27 Jun 2010, 03:34
by nighthawk
hmm helicopters and osprey could have more/less health than vtol i guess

Re: more propulsion ideas (2)

Posted: 27 Jun 2010, 04:50
by Dylan Hsu
you do realize you posted a topic about naval propulsion in the mapping forum?

Re: more propulsion ideas (2)

Posted: 27 Jun 2010, 05:54
by nighthawk
dude. its the map and MOD forum. you post ideas for mods and maps on here


oh and i love your clutch map. GREAT WORK! and i play sup com too lol

Re: more propulsion ideas (2)

Posted: 27 Jun 2010, 20:47
by Buginator
nighthawk wrote:dude. its the map and MOD forum. you post ideas for mods and maps on here


oh and i love your clutch map. GREAT WORK! and i play sup com too lol
Um... no, it should be in ideas & suggestions.

Re: more propulsion ideas (2)

Posted: 27 Jun 2010, 22:27
by JDW
New Propulsions are great. But there should be at least some minor differences in advantages and disadvantages among all the types. And I think we need more specialized propulsions, not the types that can travel multi-terrain. Although I could still live with them in the game. It's just my opinion.

Re: more propulsion ideas (2)

Posted: 27 Jun 2010, 22:32
by Zarel
Buginator wrote:Um... no, it should be in ideas & suggestions.
If it's an idea for a mod, it's fine here.

Re: more propulsion ideas (2)

Posted: 27 Jun 2010, 23:51
by Buginator
Zarel wrote:
Buginator wrote:Um... no, it should be in ideas & suggestions.
If it's an idea for a mod, it's fine here.
I don't think so... it shows
Some trouble at mapping / modding?
Here can you find help :)
We don't need another idea / suggestion area IMO.
If he was making the mod, and wanted help, then that is a different story.

Re: more propulsion ideas (2)

Posted: 27 Jun 2010, 23:59
by JDW
8x8 Combat Vehicle

What do you think guys?