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Re: Structure Improvement

Posted: 19 Jul 2010, 22:16
by Olrox
Awesome, period.

Your work always have overwhelming quality, Colditz, that's really great!

I'm gonna get back to work with AR stuff. More info on this topic

~Olrox

Re: Structure Improvement

Posted: 20 Jul 2010, 11:54
by Rider
Zarel wrote:We are indeed planning on adding support for normal mapping in the future. Some of our other developers come and go, and even if none of our core developers implement it, someone new might come along...
This sounds an awful lot like "We have plans for X, and hope somebody will come along to execute said plans as we don't have anyone to do it ourselves".

Re: Structure Improvement

Posted: 20 Jul 2010, 12:55
by MaNGusT
Rider wrote:This sounds an awful lot like "We have plans for X, and hope somebody will come along to execute said plans as we don't have anyone to do it ourselves".
This sounds sad. :(

Re: Structure Improvement

Posted: 20 Jul 2010, 18:15
by stiv
This sounds an awful lot like "We have plans for X, and hope somebody will come along to execute said plans as we don't have anyone to do it ourselves".
Heh, exactly. That makes it more of a wish list than a plan. Hope is not a strategy.

Re: Structure Improvement

Posted: 20 Jul 2010, 18:41
by Per
An agreement on where we should be going is valuable in its own right. I would have liked to look at it, but I am currently swamped with merging branches, improving path-walking and fixing bugs at the moment.

Re: Structure Improvement

Posted: 30 Jul 2010, 18:50
by MetalWarrior95
Ok,when is about structure improvement i thougt maybe a remake,not an modifie...this is stupid..

Re: Structure Improvement

Posted: 30 Jul 2010, 19:18
by JDW
MetalWarrior95 wrote:stupid..
"Stupid" is a rude rude word MW95. :roll:

Re: Structure Improvement

Posted: 30 Jul 2010, 21:40
by Olrox
MetalWarrior95 wrote:Ok,when is about structure improvement i thougt maybe a remake,not an modifie...this is stupid..
"modifie"? You mean modification? If so, do you mean the proposal to implement normal mapping? I sincerely didn't understand what you mean.

~Olrox

Re: Structure Improvement

Posted: 28 Sep 2010, 21:17
by macuser
Hey colditz, just wondering - I know how busy you are, if you could possibly post you models and textures here for us to work on in the mean time.

-regards macuser

Re: Structure Improvement

Posted: 28 Sep 2010, 21:43
by MaNGusT
Colditz wrote:I'm not dead. I'm working on getting the stuff ready for you.
So I'm sure that when models will be ready he will post them. :)

Re: Structure Improvement

Posted: 27 Oct 2010, 15:06
by macuser
Colditz said he was busy working on another game, maybe he could just post them even if they are not ready so we can work on getting them ready? these are really good and i hate to see them lying around unused ;)

-regards macuser

Re: Structure Improvement

Posted: 27 Oct 2010, 20:31
by MaNGusT
macuser wrote:Colditz said he was busy working on another game, maybe he could just post them even if they are not ready so we can work on getting them ready? these are really good and i hate to see them lying around unused ;)
I don't think that we have enough skills to make them better than he does. :(

Re: Structure Improvement

Posted: 27 Oct 2010, 20:33
by macuser
what i meant was to take them and create low poly versions and actually get them in game :) not try and modify them

Re: Structure Improvement

Posted: 27 Oct 2010, 20:48
by MaNGusT
macuser wrote:what i meant was to take them and create low poly versions and actually get them in game :) not try and modify them
don't you think that he saw your posts? so... I think he doesn't want to release his works until code will not be improved to support normal and specular mappings.

Re: Structure Improvement

Posted: 27 Oct 2010, 20:50
by macuser
oh, I wish we had those too. but that may take ages :(

also: Last visited:September 12th, 2010, 2:18 pm