Some conspiracy theories
Posted: 17 Jan 2010, 18:47
I am running the game and its subsequent beta versions on two systems – a lesser system and a greater system to compare how the game works. Currently I just have a couple of little computers in my home – nothing spectacular – just average units:
Microsoft Windows XP Professional 5.1 2600 Service Pack 3 Build 2600
Dell OptiPlex GX260 Tower
Intel 1800Mhz
Ram: 768mb
Intel 82845G/GL/GE/PE/GV Graphic Controller
Ram: 64mb
Microsoft Vista Home Premium Service Pack 2 Build 6002
Compaq Presario CQ Notebook
AMD Athlon Dual Core QL 62 2000Mhz
Ram: 2gb
Nvidia GeForce 8200M G
Ram: 256mb
These units are tied to a standard Ethernet network connected to a Broadband connection at 1.5m from Clearwire. So I am going to have a pretty good idea if this game is working properly or not from one Beta release to the next between both systems.
I don’t know if the rest of you found this to be necessary but when I started playing this game it was on a lark – accidentally ran into it. At first it was hard to understand, it seemed so over whelming – what with all the researching that has to be done and not knowing in what order to click on those buttons or even know what clicking on those buttons meant – so I went out to a couple of different sites to find out as much as I could about this game – because it seemed readily apparent that this game had a history – a bad one. Like that girl with the reputation, this game has been passed around the block a few times.
Everyone who arrives here has life experienced and a bit of baggage with him or her. Inside my suitcase I, wait I have to dust it off – a Bachelor of Science in Telecommunications Management degree from ’97. I understand technology fairly well but I understand business better. So when I read about the history of this game, those who created it, those who tried to resurrect it, and those currently playing with it – I knew the beta testers were screwed.
Has anyone ever seen either version of a picture called “The Producers” with either Matthew Broderick and Nathan Lane or Zero Mostel and Gene Wilder? The plot of the movie is that these individuals put on a Broadway show whose sole intention is to fail so that the failure can be used as a tax write-off at the end of the year – happens in business all the time.
After I got to looking at the information, I remembered this game when it was for PC and Playstation but I was busy doing other things at the time, so I never got around to playing it. It begs the question why a game this good was dropped from two platforms?
This is the official statement:
“It is with extreme sadness I have to announce the closure of Pumpkin Studios, effective from the 13th March, 2000. This is due to the cancellation of the Saboteur project that we inherited from the game developer Tigon. Despite the considerable work and improvement that Pumpkin was able to effect in the five months it had the product, Eidos felt it was necessary to cancel the product due to its projected release date and the dwindling Playstation 1 market.”
I hadn’t noticed that the Playstation market had dwindled. If you go here you can find out more about this game: http://www.mobygames.com/game/warzone-2100.
If this game was created to fail that would go a long way to explain the internal bugs this game seems to have that the current programmers aren’t capable of finding or fixing or just don't have the time - spread thin probably; I suspect they are masked as something else – it’s not surprising – creating a Broadway show or a game to fail is illegal. It is considered Fraud Against the Investors. Not something you want to get caught at – it could get you blacklisted from the industry you work in, do you think?
So if my comments cut sharply to the bone don’t take it personal you’d be wasting your time. It is simply the game. Any argument I can make to speed up game play – I will make the argument – a beta tester can not be your YES man – it don’t work that way.
Microsoft Windows XP Professional 5.1 2600 Service Pack 3 Build 2600
Dell OptiPlex GX260 Tower
Intel 1800Mhz
Ram: 768mb
Intel 82845G/GL/GE/PE/GV Graphic Controller
Ram: 64mb
Microsoft Vista Home Premium Service Pack 2 Build 6002
Compaq Presario CQ Notebook
AMD Athlon Dual Core QL 62 2000Mhz
Ram: 2gb
Nvidia GeForce 8200M G
Ram: 256mb
These units are tied to a standard Ethernet network connected to a Broadband connection at 1.5m from Clearwire. So I am going to have a pretty good idea if this game is working properly or not from one Beta release to the next between both systems.
I don’t know if the rest of you found this to be necessary but when I started playing this game it was on a lark – accidentally ran into it. At first it was hard to understand, it seemed so over whelming – what with all the researching that has to be done and not knowing in what order to click on those buttons or even know what clicking on those buttons meant – so I went out to a couple of different sites to find out as much as I could about this game – because it seemed readily apparent that this game had a history – a bad one. Like that girl with the reputation, this game has been passed around the block a few times.
Everyone who arrives here has life experienced and a bit of baggage with him or her. Inside my suitcase I, wait I have to dust it off – a Bachelor of Science in Telecommunications Management degree from ’97. I understand technology fairly well but I understand business better. So when I read about the history of this game, those who created it, those who tried to resurrect it, and those currently playing with it – I knew the beta testers were screwed.
Has anyone ever seen either version of a picture called “The Producers” with either Matthew Broderick and Nathan Lane or Zero Mostel and Gene Wilder? The plot of the movie is that these individuals put on a Broadway show whose sole intention is to fail so that the failure can be used as a tax write-off at the end of the year – happens in business all the time.
After I got to looking at the information, I remembered this game when it was for PC and Playstation but I was busy doing other things at the time, so I never got around to playing it. It begs the question why a game this good was dropped from two platforms?
This is the official statement:
“It is with extreme sadness I have to announce the closure of Pumpkin Studios, effective from the 13th March, 2000. This is due to the cancellation of the Saboteur project that we inherited from the game developer Tigon. Despite the considerable work and improvement that Pumpkin was able to effect in the five months it had the product, Eidos felt it was necessary to cancel the product due to its projected release date and the dwindling Playstation 1 market.”
I hadn’t noticed that the Playstation market had dwindled. If you go here you can find out more about this game: http://www.mobygames.com/game/warzone-2100.
If this game was created to fail that would go a long way to explain the internal bugs this game seems to have that the current programmers aren’t capable of finding or fixing or just don't have the time - spread thin probably; I suspect they are masked as something else – it’s not surprising – creating a Broadway show or a game to fail is illegal. It is considered Fraud Against the Investors. Not something you want to get caught at – it could get you blacklisted from the industry you work in, do you think?
So if my comments cut sharply to the bone don’t take it personal you’d be wasting your time. It is simply the game. Any argument I can make to speed up game play – I will make the argument – a beta tester can not be your YES man – it don’t work that way.