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Re: Problem In MP On Certain Maps with Lots of H2O & Extreme Verticality
Posted: 15 Feb 2007, 11:51
by cybersphinx
Rman Virgil wrote:
* Attatched .rar has 2 crash reports for Pumpkin's "Ziggurat" Map (T-3, maxed ai): 2 different locations, Debug enabled and not.
Both crashes are at the same position as the first, so it's the same problem. Load 11000 from somewhere in memory, multiply by 16 and then divide by zero...
* Note: These CTD occassions are deep into engagement (not 5 mins into the game) aka lots of GFX & SFX events....lots of stuff blowing-up....
Is that necessary to get the crash, or just coincidence?
EDIT: Is it possible to create a savegame where we just have to zoom out or whatever and then it crashes? This random scrolling and zooming is getting boring...
DevUrandom wrote:
ALl dlls Warzone should need are OpenAL32.dll and wrap_oal.dll... The others are now included in the exe.
The wrap_oal.dll seems to have some debug symbols. Where's that from (selfcompiled or downloaded)?
Re: Problem In MP On Certain Maps with Lots of H2O & Extreme Verticality
Posted: 15 Feb 2007, 13:00
by DevUrandom
Re: Problem In MP On Certain Maps with Lots of H2O & Extreme Verticality
Posted: 15 Feb 2007, 13:01
by Rman Virgil
* Ziggy Save Game...
* Player "0", YOU, is being ganged-up on by Players 1-7..... it's pretty thick & furious. You won't be bored. IF you you even get to play for long.

Re: Problem In MP On Certain Maps with Lots of H2O & Extreme Verticality
Posted: 15 Feb 2007, 13:45
by cybersphinx
Hm, a short test didn't crash it... Perhaps someone with the Windows version should try to reproduce it...
Re: MP Prob On Maps w/ Lots of "Events", 2+ TT Height & Zoom
Posted: 16 Feb 2007, 00:19
by Rman Virgil
*
Cybersphinx: In answer to your ? - Yes, I believe there is a connection between Extreme Zoom-in, lots of GFX / SFX Events, 2+ TT Map Verticality & the CTDSs..... at least, as I have experienced them, I've noted that pattern.
* For the next couple weeks I'm gonna be in absentia. I am now moth-balling my CO homebase, flying to UT this weekend, procuring a spanking new crib in Salt Lake, gearing-up for a fresh municipal Project next week and in general getting my self situated to a totally different scene bottom-up.
* So, all the best unlocking WZ secrets - and in gen for that matter.
* I've learned much from you & Dev & its been a good experience.
* Thank you for that and also for... well, just being the kwel dudes that you are naturally.
- Adios, rv
