Removing hard coding of the first 3 researches

Ideas and suggestions for how to improve the Warzone 2100 base game only. Ideas for mods go in Mapping/Modding instead. Read sticky posts first!
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winsrp
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Removing hard coding of the first 3 researches

Post by winsrp »

So,

Would it be possible to make a file called

iniresearch.txt were you would have 2 columns

#1 for the initial research ID
#2 for the author code (the little useless number)

R-Wpn-MG1Mk1,101
R-Sys-Engineering01,101
R-Sys-Sensor-Turret01,101

and this will tell the game that these will be the initial researches to make available in the game instead of having them hardcoded?
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Zarel
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Re: Removing hard coding of the first 3 researches

Post by Zarel »

They're not hardcoded; they're in the scripts.
winsrp
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Re: Removing hard coding of the first 3 researches

Post by winsrp »

In which scripts?
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Zarel
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Re: Removing hard coding of the first 3 researches

Post by Zarel »

The skirmish scripts...
winsrp
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Re: Removing hard coding of the first 3 researches

Post by winsrp »

well, thanks for the hint, found it, and tested it already.... a little more specific information next time would be greatly appreciated. (If you happen to know where it is.)
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Re: Removing hard coding of the first 3 researches

Post by Zarel »

Sorry, "the skirmish scripts are in a folder called skirmish" was all I knew offhand.
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Re: Removing hard coding of the first 3 researches

Post by winsrp »

thanks buddy... now that I can play with that, is a lot more fun.... jejeje :3
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