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Re: Windows Vista

Posted: 02 Feb 2007, 16:51
by kage
xinerama shouldn't require any extra work on our part, and as far as we'd be concerned, two screens using xinerama with opengl support is the same thing as one screen.

Re: Windows Vista

Posted: 05 Feb 2007, 21:14
by technojunkie
2560x1024 **drool**

Haven't tried it, but I want to.

Re: Windows Vista

Posted: 05 Feb 2007, 23:58
by kage
technojunkie wrote: 2560x1024 **drool**

Haven't tried it, but I want to.
can also theoretically stack it the other way: 1280x2048 (a mighty fine resolution for those 1v1 games). in fact, in any rts, whenever you're dealing with one logical display (as is the case with xinerama), you'll get more benefit by whatever combination yields the aspect ratio closest to 1:1. only really do fps games that are gravity bound (as opposed to "down agnostic" action games like descent) benefit greatly from a widescreen ration as opposed to a square-ish one.