New skirmish AI: DyDo-AI rel 0.9
Posted: 27 Oct 2009, 19:00
This is not the latest version of DyDo-AI. For the latest version, see: viewtopic.php?f=10&t=4107
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Well after few weeks of work I am quite satisfied with this new AI for skirmish games I have developed.
I am still working on the AI, this means some update will follow.
The AI is called: DyDo-AI
If you want to know more about this AI, have a look at the webpage http://dydoai.wordpress.com/
This AI is released under licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License. Based on a work at dydoai.wordpress.com. (see also http://creativecommons.org/licenses/by-nc-sa/3.0/).
This AI has a known BUG, I hope some WZ developer has time to have a look at it. The BUG is not causing any crash and DyDo-AI performace seems not to be affected by it.
For changelogs see DyDo website, for BUG reporting you can use this post or DyDo website.
DyDo is doindg well against both the standard AI and BecomePrey 2.92 (see this webpage)
Something about planning this AI...
I started planning this AI by looking an BecomePrey AI script and trying to improve it but soon I realized that there are too many things to be improved and that would have been better to work on a new AI.
I think I have reached a good result, as of today DyDO-AI is quite well balanced mainly for T1 games.
I still have many ideas on how to improved the AI and I am going to realize them as soon as I can.
The main objective is to create an AI with multiple personalities (attack oriented AI, turtle AI, research oriented AI, Cyborg AI…). The main core of the AI will be the same but the behaviours should be different.
In DyDo-AI script there is not much random actons/decisons like in many other AIs: harvesting, research, templates selection, defensive and offensive actions, just to mention few features, are not chosen randomly. There is obviusly some radom decision but it is really limited.
Of course, DyDo-AI is not cheating at all (...and as of today is the only AI not cheating...yes, BP cheats a bit on the event managePower(managePowerTr) )!
Enjoy it and let know your thoughts!!!
----
Well after few weeks of work I am quite satisfied with this new AI for skirmish games I have developed.
I am still working on the AI, this means some update will follow.
The AI is called: DyDo-AI
If you want to know more about this AI, have a look at the webpage http://dydoai.wordpress.com/
This AI is released under licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License. Based on a work at dydoai.wordpress.com. (see also http://creativecommons.org/licenses/by-nc-sa/3.0/).
This AI has a known BUG, I hope some WZ developer has time to have a look at it. The BUG is not causing any crash and DyDo-AI performace seems not to be affected by it.
For changelogs see DyDo website, for BUG reporting you can use this post or DyDo website.
DyDo is doindg well against both the standard AI and BecomePrey 2.92 (see this webpage)
Something about planning this AI...
I started planning this AI by looking an BecomePrey AI script and trying to improve it but soon I realized that there are too many things to be improved and that would have been better to work on a new AI.
I think I have reached a good result, as of today DyDO-AI is quite well balanced mainly for T1 games.
I still have many ideas on how to improved the AI and I am going to realize them as soon as I can.
The main objective is to create an AI with multiple personalities (attack oriented AI, turtle AI, research oriented AI, Cyborg AI…). The main core of the AI will be the same but the behaviours should be different.
In DyDo-AI script there is not much random actons/decisons like in many other AIs: harvesting, research, templates selection, defensive and offensive actions, just to mention few features, are not chosen randomly. There is obviusly some radom decision but it is really limited.
Of course, DyDo-AI is not cheating at all (...and as of today is the only AI not cheating...yes, BP cheats a bit on the event managePower(managePowerTr) )!
Enjoy it and let know your thoughts!!!