On the warzone wiki, there was a complete guide for weapons and stuff... Just take a look there when it's back. (not working currently)
New Weapons!
- Saberuneko
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Re: New Weapons!
Joel... you're just wrong... it's an idea given, they still haven't been added there... 
On the warzone wiki, there was a complete guide for weapons and stuff... Just take a look there when it's back. (not working currently)
On the warzone wiki, there was a complete guide for weapons and stuff... Just take a look there when it's back. (not working currently)
Re: New Weapons!
Actually, the Guide is separate from the wiki.
And if you're expecting those ideas to be in game, well, sadly, they won't be.
Adding weapons requires a fairly complex balance rationale - without it, Warzone would simply have far too many weapons.
And if you're expecting those ideas to be in game, well, sadly, they won't be.
- Saberuneko
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Re: New Weapons!
Hehe... Yeh, the weapon variety is currently wide... Would get annoying adding more... But well, everybody is free to ask 
Re: New Weapons!
Well, you're always free to add new weapons in a mod. 
- Saberuneko
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Re: New Weapons!
Yes... but, trust me, some mods are confusing. A mod with like over nine thousand weapons would be rare. XDD
EDIT: (it's a joke, don't take it bad) Can you add some catapult that throws rocks? X3
EDIT: (it's a joke, don't take it bad) Can you add some catapult that throws rocks? X3
Re: New Weapons!
Yeah, "weapons.txt" has around 30 values x 9 000...Saberuneko wrote:Yes... but, trust me, some mods are confusing. A mod with like over nine thousand weapons would be rare.
I don't even want to think about it.
Actally, I am thinking of making a Medieval mod. It would have weapons like swords, pikes, bows and catapults with sub-types...Saberuneko wrote:Can you add some catapult that throws rocks?
- Saberuneko
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Re: New Weapons!
O_O;; that would be age-of-warzone... (joke about age-of-empires
)
XDD
XDD
Re: New Weapons!
I still want my WZ chopper!
"No, you don't want to buy this Sh[beep]t from me. It shoots sideways, it was built by retard zombies in some f[beep]king outreach program." HL:G
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Assault Gunner
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Re: New Weapons!
I think helicopters would affect the game balance too much to be implemented effectively. However, you are free to make it a mod.
"There is no greater Void than the one between your ears." - Void Ray, StarCraft 2.
Especially the Void between the ears of people who think that No VTOL is a good idea, and won't lead to arty wars. I've won one, and I have to say: I hated it.
Especially the Void between the ears of people who think that No VTOL is a good idea, and won't lead to arty wars. I've won one, and I have to say: I hated it.
Re: New Weapons!
Pls dont use balance as argument for everything.And i know what i am free to do or not,thank you.
"No, you don't want to buy this Sh[beep]t from me. It shoots sideways, it was built by retard zombies in some f[beep]king outreach program." HL:G
- Saberuneko
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Re: New Weapons!
[...] That's poking... Balance is something that can get hard, dude... You know how annoying it is when you add something new, but you find out that it's too good... strong or whatever?
Re: New Weapons!
Well, balance (also known as "how fun the game is") is indeed the reason why we don't just add every single weapon suggestion. It's quite important. If done poorly, adding a new weapon can easily make the game much less fun. Is that really what you want?Tenoh wrote:Pls dont use balance as argument for everything.And i know what i am free to do or not,thank you.
Re: New Weapons!
WEll somehow in reall world noone wants balance, everyone wants the best weapon they can get >_>,so why not here?
besides,my little choper can only use 2 rocket pads and a machine gun.... something i wouldnt call powerful and unbalancing.Or instead rocket pads you can add lancer.. but thats all choper should be able to use. Add any price you want but the fun factor will make it worth it.
besides,my little choper can only use 2 rocket pads and a machine gun.... something i wouldnt call powerful and unbalancing.Or instead rocket pads you can add lancer.. but thats all choper should be able to use. Add any price you want but the fun factor will make it worth it.
"No, you don't want to buy this Sh[beep]t from me. It shoots sideways, it was built by retard zombies in some f[beep]king outreach program." HL:G
Re: New Weapons!
Yeah, and in the real world, people kill other people in wars; why not here? :rolleyes:Tenoh wrote:WEll somehow in reall world noone wants balance, everyone wants the best weapon they can get >_>,so why not here?
People play games because they're fun. People kill people in wars because they want to win at all costs. That's the difference.
Two rocket pods and a machinegun, times around twenty of these choppers, in a unit that can only be hit by AA weapons... yeah, that's overpowered. A lancer would be even worse.Tenoh wrote:besides,my little choper can only use 2 rocket pads and a machine gun.... something i wouldnt call powerful and unbalancing.Or instead rocket pads you can add lancer.. but thats all choper should be able to use. Add any price you want but the fun factor will make it worth it.
Re: New Weapons!
those 20 wont be able to even kill a midum tank i think >_> besides itll make it worth while to use aa units again ^_^.
but you can always limit chopers to ...lets say 2 per player.
but you can always limit chopers to ...lets say 2 per player.
"No, you don't want to buy this Sh[beep]t from me. It shoots sideways, it was built by retard zombies in some f[beep]king outreach program." HL:G
