Urgent Feature Request: Multiplayer Set Max Players!
Posted: 05 Oct 2009, 21:41
A common problem amongst multiplayer hosts is: If you play a 8 player map but only want to have 4 players joining, there are always too many players joining because you cant set the max number of players.
As there are bars to set the strength of the cpu, they should function like that:
If the bar is set to null (the outer left position) then this slot may not be taken by a human player (the slot is not *joinable*)
Feel free to discuss but i think its not an "idea", its more like a bug or at least a missing logically required feature.
PS: I started this thread after visiting a game of "major pain". After having written this text completey i returned to wz lobby and saw the current state... Look at the screenshot of the lobby xD
As there are bars to set the strength of the cpu, they should function like that:
If the bar is set to null (the outer left position) then this slot may not be taken by a human player (the slot is not *joinable*)
Feel free to discuss but i think its not an "idea", its more like a bug or at least a missing logically required feature.
PS: I started this thread after visiting a game of "major pain". After having written this text completey i returned to wz lobby and saw the current state... Look at the screenshot of the lobby xD