visible on click scanner/firing ranges
Posted: 29 Sep 2009, 00:36
hi
is it possible to implement a switch that would let you see the scan and firing range of any units or structure you click on ?
maybe showing a green circle interacting scan range and a red circle interacting firing range
the reason I ask is that I often use mobile scanners as spotter units for my fixed artillery emplacements but a lot of times I get killed because I cant see the scan and fire ranges of the turrets I'm targeting so I get to close
so I think being able to click on the object and see its scanner/firing range would be quite helpful
is it possible to implement a switch that would let you see the scan and firing range of any units or structure you click on ?
maybe showing a green circle interacting scan range and a red circle interacting firing range
the reason I ask is that I often use mobile scanners as spotter units for my fixed artillery emplacements but a lot of times I get killed because I cant see the scan and fire ranges of the turrets I'm targeting so I get to close
so I think being able to click on the object and see its scanner/firing range would be quite helpful