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visible on click scanner/firing ranges

Posted: 29 Sep 2009, 00:36
by Bethrezen
hi

is it possible to implement a switch that would let you see the scan and firing range of any units or structure you click on ?

maybe showing a green circle interacting scan range and a red circle interacting firing range

the reason I ask is that I often use mobile scanners as spotter units for my fixed artillery emplacements but a lot of times I get killed because I cant see the scan and fire ranges of the turrets I'm targeting so I get to close

so I think being able to click on the object and see its scanner/firing range would be quite helpful

Re: visible on click scanner/firing ranges

Posted: 29 Sep 2009, 00:39
by winsrp
sounds like a great idea...

would be a great enhancement for the Z button currently applied. I think the main problem is that it won't be circles, most of the time.

Re: visible on click scanner/firing ranges

Posted: 29 Sep 2009, 01:20
by Powzone
Z button can be toggled pressing an holding "Z" and then hitting "CTRL". ;)

But in fact it doesn't make it really, like you want it to...

Re: visible on click scanner/firing ranges

Posted: 29 Sep 2009, 01:53
by Zarel
There's a button for that. F11 or F12 or something.

Re: visible on click scanner/firing ranges

Posted: 29 Sep 2009, 03:57
by stiv
Shift F12

Re: visible on click scanner/firing ranges

Posted: 29 Sep 2009, 06:21
by winsrp
just tested it, and look quite funny, but do they have to be flaming things? can't they just be dots going round...???