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single player crash

Posted: 17 Aug 2009, 12:41
by jpb
hello
many crash during single player : start skimish game
under windows French version

Code: Select all

warzone 2100.RPT:
-------------------

Error occured on Thursday, August 13, 2009 at 18:02:04.

Program: C:\Program Files\Jeux\Warzone 2100\warzone2100.exe(warzone2100)
Command line: "C:\Program Files\Jeux\Warzone 2100\warzone2100.exe" 
Version: Version 2.2.1
Distributor: wz2100.net
Compiled on: Jun 21 2009 11:34:24
Compiled by: GCC 4.2.1-sjlj (mingw32-2)
Executed on: Thu Aug 13 16:08:12 2009

Pointers: 32bit

Compiled against PhysicsFS version: 1.0.1
Running with PhysicsFS version: 1.0.1

Misc Data:
[04:08:12]OpenGL Vendor : NVIDIA Corporation
[04:08:12]OpenGL Renderer : GeForce 8600 GT/PCI/SSE2
[04:08:12]OpenGL Version : 3.1.0
[04:08:13]OpenAL Vendor: Creative Labs Inc.
[04:08:13]OpenAL Version: 1.1
[04:08:13]OpenAL Renderer: Software
[04:08:13]Using language: Langage du système
[04:10:24]Current Level/map is Sk-Startup
[04:35:28]Current Level/map is Sk-Startup


C:\Program Files\Jeux\Warzone 2100\warzone2100.exe caused an Access Violation at location 00432c5a in module C:\Program Files\Jeux\Warzone 2100\warzone2100.exe Reading from location 046f6040.

Log message: error   |05:04:20: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |05:04:20: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967208
Log message: error   |05:04:20: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |05:04:20: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967209
Log message: error   |05:04:20: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |05:04:20: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967208
Log message: error   |05:04:36: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |05:04:36: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967208
Log message: error   |05:04:37: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |05:04:37: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967208
Log message: error   |05:04:49: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |05:04:49: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967208
Log message: error   |05:23:10: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |05:23:10: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967209
Log message: error   |05:23:14: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |05:23:14: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967208
Log message: error   |05:23:15: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |05:23:15: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967208
Log message: error   |05:23:17: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |05:23:17: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967208

Registers:
eax=00000000 ebx=046f5ea8 ecx=00000000 edx=00000001 esi=046e3c70 edi=0432ce90
eip=00432c5a esp=0022fa70 ebp=0022fa98 iopl=0         nv up ei pl zr na po nc
cs=001b  ss=0023  ds=0023  es=0023  fs=003b  gs=0000             efl=00210246

Call stack:
00432C5A  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:00432C5A  droidSensorDroidWeapon  /home/admins/wz2.2/2.2.1/src/droid.c:4507
0042F3C9  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:0042F3C9  processMouseClickInput  /home/admins/wz2.2/2.2.1/src/display.c:903
0047FBE8  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:0047FBE8  gameLoop  /home/admins/wz2.2/2.2.1/src/loop.c:581
00481C8C  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:00481C8C  runGameLoop  /home/admins/wz2.2/2.2.1/src/main.c:649
005805AA  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:005805AA
00580792  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:00580792
00580249  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:00580249
004010A7  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:004010A7  __mingw_CRTStartup  /home/ron/devel/debian/mingw32-runtime/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:237
00401123  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:00401123-------------------

Error occured on Sunday, August 16, 2009 at 21:11:20.

Program: C:\Program Files\Jeux\Warzone 2100\warzone2100.exe(warzone2100)
Command line: "C:\Program Files\Jeux\Warzone 2100\warzone2100.exe" 
Version: Version 2.2.1
Distributor: wz2100.net
Compiled on: Jun 21 2009 11:34:24
Compiled by: GCC 4.2.1-sjlj (mingw32-2)
Executed on: Sun Aug 16 19:00:57 2009

Pointers: 32bit

Compiled against PhysicsFS version: 1.0.1
Running with PhysicsFS version: 1.0.1

Misc Data:
[07:00:58]OpenGL Vendor : NVIDIA Corporation
[07:00:58]OpenGL Renderer : GeForce 8600 GT/PCI/SSE2
[07:00:58]OpenGL Version : 3.1.0
[07:00:58]OpenAL Vendor: Creative Labs Inc.
[07:00:58]OpenAL Version: 1.1
[07:00:58]OpenAL Renderer: Software
[07:00:58]Using language: Langage du système
[07:02:43]Current Level/map is Sk-RollingHills-T1


C:\Program Files\Jeux\Warzone 2100\warzone2100.exe caused an Access Violation at location 00432c5a in module C:\Program Files\Jeux\Warzone 2100\warzone2100.exe Reading from location 071ce028.

Log message: error   |08:36:24: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |08:36:24: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967210
Log message: error   |08:36:26: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |08:36:26: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967210
Log message: error   |08:37:38: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |08:37:38: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967209
Log message: error   |08:37:43: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |08:37:43: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967210
Log message: error   |08:37:44: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |08:37:44: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967210
Log message: error   |08:37:44: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |08:37:44: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967209
Log message: error   |08:37:49: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |08:37:49: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967210
Log message: error   |08:37:49: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |08:37:49: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967209
Log message: error   |08:49:12: [turnOffMultiMsg] multiple calls to turn off
Log message: last message repeated 2 times
Log message: last message repeated 2 times (total 4 repeats)
Log message: last message repeated 4 times (total 8 repeats)

Registers:
eax=00000001 ebx=071cde90 ecx=00000001 edx=04326a60 esi=07153008 edi=04427070
eip=00432c5a esp=0022fa70 ebp=0022fa98 iopl=0         nv up ei pl nz na pe nc
cs=001b  ss=0023  ds=0023  es=0023  fs=003b  gs=0000             efl=00210202

Call stack:
00432C5A  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:00432C5A  droidSensorDroidWeapon  /home/admins/wz2.2/2.2.1/src/droid.c:4507
0042F26E  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:0042F26E  processMouseClickInput  /home/admins/wz2.2/2.2.1/src/display.c:916
0047FBE8  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:0047FBE8  gameLoop  /home/admins/wz2.2/2.2.1/src/loop.c:581
00481C8C  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:00481C8C  runGameLoop  /home/admins/wz2.2/2.2.1/src/main.c:649
005805AA  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:005805AA
00580792  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:00580792
00580249  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:00580249
004010A7  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:004010A7  __mingw_CRTStartup  /home/ron/devel/debian/mingw32-runtime/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:237
00401123  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:00401123-------------------

Error occured on Monday, August 17, 2009 at 02:14:59.

Program: C:\Program Files\Jeux\Warzone 2100\warzone2100.exe(warzone2100)
Command line: "C:\Program Files\Jeux\Warzone 2100\warzone2100.exe" 
Version: Version 2.2.1
Distributor: wz2100.net
Compiled on: Jun 21 2009 11:34:24
Compiled by: GCC 4.2.1-sjlj (mingw32-2)
Executed on: Mon Aug 17 01:41:15 2009

Pointers: 32bit

Compiled against PhysicsFS version: 1.0.1
Running with PhysicsFS version: 1.0.1

Misc Data:
[01:41:15]OpenGL Vendor : NVIDIA Corporation
[01:41:15]OpenGL Renderer : GeForce 8600 GT/PCI/SSE2
[01:41:15]OpenGL Version : 3.1.0
[01:41:16]OpenAL Vendor: Creative Labs Inc.
[01:41:16]OpenAL Version: 1.1
[01:41:16]OpenAL Renderer: Software
[01:41:16]Using language: Langage du système
[01:42:24]Current Level/map is Sk-Concrete


C:\Program Files\Jeux\Warzone 2100\warzone2100.exe caused an Access Violation at location 004933d3 in module C:\Program Files\Jeux\Warzone 2100\warzone2100.exe Reading from location 073fcff8.

Log message: error   |02:13:43: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |02:13:43: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967208
Log message: error   |02:13:45: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |02:13:45: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967208
Log message: error   |02:13:47: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |02:13:47: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967208
Log message: error   |02:13:51: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |02:13:51: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967208
Log message: error   |02:13:53: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |02:13:53: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967208
Log message: error   |02:13:57: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |02:13:57: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967208
Log message: error   |02:13:59: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |02:13:59: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967208
Log message: error   |02:14:04: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |02:14:04: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967208
Log message: error   |02:14:10: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |02:14:10: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967209
Log message: error   |02:14:10: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |02:14:10: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967209

Registers:
eax=073fcff8 ebx=073b31b8 ecx=04080143 edx=073fcff8 esi=00003c80 edi=00000101
eip=004933d3 esp=0022f960 ebp=0022f9a8 iopl=0         nv up ei ng nz ac po cy
cs=001b  ss=0023  ds=0023  es=0023  fs=003b  gs=0000             efl=00210297

Call stack:
004933D3  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:004933D3  world_coord  /home/admins/wz2.2/2.2.1/src/map.h:225
0049446A  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:0049446A  moveUpdateDroid  /home/admins/wz2.2/2.2.1/src/move.c:3078
00438FC0  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:00438FC0  droidUpdate  /home/admins/wz2.2/2.2.1/src/droid.c:847
0047F866  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:0047F866  gameLoop  /home/admins/wz2.2/2.2.1/src/loop.c:299
00481C8C  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:00481C8C  runGameLoop  /home/admins/wz2.2/2.2.1/src/main.c:649
005805AA  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:005805AA
00580792  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:00580792
00580249  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:00580249
004010A7  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:004010A7  __mingw_CRTStartup  /home/ron/devel/debian/mingw32-runtime/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:237
00401123  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:00401123-------------------

Error occured on Monday, August 17, 2009 at 12:14:31.

Program: C:\Program Files\Jeux\Warzone 2100\warzone2100.exe(warzone2100)
Command line: "C:\Program Files\Jeux\Warzone 2100\warzone2100.exe" 
Version: Version 2.2.1
Distributor: wz2100.net
Compiled on: Jun 21 2009 11:34:24
Compiled by: GCC 4.2.1-sjlj (mingw32-2)
Executed on: Mon Aug 17 09:59:21 2009

Pointers: 32bit

Compiled against PhysicsFS version: 1.0.1
Running with PhysicsFS version: 1.0.1

Misc Data:
[09:59:22]OpenGL Vendor : NVIDIA Corporation
[09:59:22]OpenGL Renderer : GeForce 8600 GT/PCI/SSE2
[09:59:22]OpenGL Version : 3.1.0
[09:59:23]OpenAL Vendor: Creative Labs Inc.
[09:59:23]OpenAL Version: 1.1
[09:59:23]OpenAL Renderer: Software
[09:59:23]Using language: Langage du système
[10:01:10]Current Level/map is Sk-MizaMaze
[11:00:13]Current Level/map is Sk-Concrete


C:\Program Files\Jeux\Warzone 2100\warzone2100.exe caused an Access Violation at location 004933d3 in module C:\Program Files\Jeux\Warzone 2100\warzone2100.exe Reading from location 0722aff8.

Log message: error   |12:06:31: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967210
Log message: error   |12:06:34: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |12:06:34: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967210
Log message: error   |12:10:46: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |12:10:46: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967209
Log message: error   |12:10:50: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |12:10:50: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967210
Log message: error   |12:10:51: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |12:10:51: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967210
Log message: error   |12:10:53: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |12:10:53: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967210
Log message: error   |12:11:00: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |12:11:00: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967210
Log message: error   |12:11:01: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |12:11:01: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967210
Log message: error   |12:11:05: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967235
Log message: error   |12:11:05: [iV_GetCharWidth] Couldn't retrieve a bounding box for the character code 4294967210
Log message: error   |12:13:06: [buildStructure] attempting to build too closely to map-edge, x coord (64) too near edge (req. distance is 3)
Log message: error   |12:13:06: [buildStructure] attempting to build too closely to map-edge, x coord (192) too near edge (req. distance is 3)
Log message: error   |12:13:07: [buildStructure] attempting to build too closely to map-edge, x coord (320) too near edge (req. distance is 3)

Registers:
eax=0722aff8 ebx=07223008 ecx=04100168 edx=0722aff8 esi=00000900 edi=00000102
eip=004933d3 esp=0022f960 ebp=0022f9a8 iopl=0         nv up ei ng nz ac po cy
cs=001b  ss=0023  ds=0023  es=0023  fs=003b  gs=0000             efl=00210297

Call stack:
004933D3  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:004933D3  world_coord  /home/admins/wz2.2/2.2.1/src/map.h:225
0049446A  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:0049446A  moveUpdateDroid  /home/admins/wz2.2/2.2.1/src/move.c:3078
00438FC0  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:00438FC0  droidUpdate  /home/admins/wz2.2/2.2.1/src/droid.c:847
0047F866  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:0047F866  gameLoop  /home/admins/wz2.2/2.2.1/src/loop.c:299
00481C8C  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:00481C8C  runGameLoop  /home/admins/wz2.2/2.2.1/src/main.c:649
005805AA  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:005805AA
00580792  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:00580792
00580249  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:00580249
004010A7  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:004010A7  __mingw_CRTStartup  /home/ron/devel/debian/mingw32-runtime/mingw32-runtime-3.13/build_dir/src/mingw-runtime-3.13-20070825-1/crt1.c:237
00401123  C:\Program Files\Jeux\Warzone 2100\warzone2100.exe:00401123

Re: single player crash

Posted: 25 Aug 2009, 18:38
by Zarel
Fixed in 2.2.2.