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Im back... Got a question.

Posted: 26 Jul 2009, 16:34
by Ravin
So. I have taken a long absence and I am back into playing the game. I have been working on my macro managing and discovered a few new things that have helped me greatly in the campaign on hard mode.

Some of you don't even know you can recycle. And even recycle your units rank and rebuild it better. I am right now almost done with the Bravo Campaign with 7 heros and 6 specials. They make a huge difference instead of mass producing and wasting funds. What are your thoughts on this? No RTS game has this and it seems a little known unquie fact about this game that I personally thing enhances its game play.

Does anyone know if I recycle a hero and build a VOTL, will it come out as ranked Hero or is it unit specific?


Also, Does anyone know how...

http://img261.imageshack.us/img261/5476 ... 011fu4.jpg

What this guy uses for his duel tanks with turrents? Or has noone else seen this? How do I download this version of the game?

Re: Im back... Got a question.

Posted: 26 Jul 2009, 18:03
by devastator
I've heard about rank recycling long time ago,but don't know how to do it.And these super tracks..they look greeat,never seen them.Better tell me what's NTW mod complatible with normal versions for XD

Re: Im back... Got a question.

Posted: 26 Jul 2009, 22:10
by Zarel
Rank recycling is pretty useless in MP. Basically, after you recycle a unit, the next unit you make will have that unit's experience.

Re: Im back... Got a question.

Posted: 26 Jul 2009, 23:42
by eyestrain92
Well I wouldn't say recycling in MP is useless. In terms of rank, to some degree.

For circulating funds? Now that's different.

Re: Im back... Got a question.

Posted: 27 Jul 2009, 02:41
by Ravin
None of that... Answered my questions XD!!!!

I want to know what Mod that guy is using. He posted some of them in the "I need screensshots" Forum. ;P

Re: Im back... Got a question.

Posted: 27 Jul 2009, 06:47
by Zarel
Erm, it looks unreleased.

The only released mod with multiturret support is Rebalance, I think. NTW might also have it, though.

Re: Im back... Got a question.

Posted: 27 Jul 2009, 06:51
by eyestrain92
Rebalance is 2.1.x right?

Re: Im back... Got a question.

Posted: 27 Jul 2009, 07:36
by Ravin
Links?

Re: Im back... Got a question.

Posted: 27 Jul 2009, 23:00
by Zarel
eyestrain92 wrote:Rebalance is 2.1.x right?
It's compatible with 2.1 and higher.
Ravin wrote:Links?
http://guide.wz2100.net/rebalance

Re: Im back... Got a question.

Posted: 30 Jul 2009, 04:48
by Ravin
Thats the mod with the duel turrets? <.<

Re: Im back... Got a question.

Posted: 30 Jul 2009, 08:00
by Ravin
I downloaded that Mod.

And... I dont see any duel turrets.

Re: Im back... Got a question.

Posted: 30 Jul 2009, 08:34
by Zarel
They're on all heavy and super-heavy bodies. Did you set up the mod correctly.

Re: Im back... Got a question.

Posted: 30 Jul 2009, 09:37
by devastator
Hey,multi turrey multi turret....noone recognised unusual tracks?

Re: Im back... Got a question.

Posted: 31 Jul 2009, 06:06
by Ravin
I do. it says rebalance .58???? on the main menu.


I just dont see any research for it on the notes.

Re: Im back... Got a question.

Posted: 31 Jul 2009, 08:35
by Zarel
You don't research multi-turrets. They just come automatically on the larger bodies.