
This can be difficult to implement, limitation to rotate only in 90 degrees horizontal only. What do you think?
Some pictures of another tank in this game:

http://img235.imageshack.us/img235/3990 ... der1ox.jpg



To be exact, it's stable enough (making it stable was all me, folks. -bow-). The only problems are graphics and balance. 3D graphics is not my job, so I'm leaving it to someone else. Balancing is my job, and, um... doubling the possible amount of firepower on a unit really does silly things to balance. :/ I might as well wait for someone to provide the 3D graphics before working on it.iMac wrote:IIRC Multi-Turret has been tested but doesn't work well. It is a feature that will be added at some point when, the devs have time & it is stable enough for end users to play with...
EDIT: I found this in the Version 2.2 specific forums -> viewtopic.php?f=28&t=2956
It explains the current issues with Multi-Turrets. So until someone, besides the devs, fixes Multi-Turrets then it probably won't be added for a long time.
You fixed every bug in the multi-turret code since it was introduced? Wow. I must be imaging all those hours I spent hunting down invalid pointers in that code then. Or all those other bugs people fixed.Zarel wrote:To be exact, it's stable enough (making it stable was all me, folks. -bow-).
It was probably for a good reason they didn't end up that way. Warhammer's type of modelling bears a lot of inspiration, quite deliberately, from antique throwbacks brought forward in time, much like steam punk. Warzone is more modern in its inspiration. I recall some WWI tanks had turrets as you describe them, but no later tank I know of did. It is just a silly placement for a gun.fisk0 wrote:Actually, if you look at that Warzone 2100 concept art with that fortress, it would seem that they had that kind of multi-turrets in mind, all the tanks on that rendering have 3 turrets, one main turret and two smaller turrets (MG's?) at the sides.
They looked a lot like that second image you posted.

Of real life military relevance here is Defense Contractor Baesystemsdyn's Land System Dynamics Multi-Weapon Turret ICV’s/APC’s:
............
Below are 3 pics of modern RL multi-weap turret designed tanks (& APC) outfitted like so:
* 30mm machine cannon
* 7.62 co-axail machine gun
* 3x Ingwe Anti-tank missiles
* 40mm Automatic Grenade Launcher (AGL)
* Additional to the weapons, six smoke launchers are also fitted.
Ammo complement:
* 30mm Cannon - 300 (100/200 split between different types)
* 40mm AGL -100
* 7.62mm Machine Gun - 2000
* AT Missiles - 3
Thinking out-side the conventional box this turret engineering provides these system benefits over the TA-35 approach:
* Increase space inside the vehicle - no turret basket using up space inside the vehicle
* Better protection for the crew - vehicle provides the protection, no weak points introduced by the turret
* Less weight - No heavy protection is required for the turret. This increases the system's mobility
* Increased firepower with high performance weapons
* Lower profile provides air transportability.
regards, whipper.
I guess that having an APC with MG or light cannon plus AT-rocket launcher is normal thing this days. Also many modern AA vehicles are equipped with double-barrel MGs and a few tubes of AA rockets. Not saying that almost any tank haves a cannon AND MGPer wrote:What is needed at at a minimum is a way to restrict multi-turret options to things that look sane in-game. That does not necessarily have to imply any graphics or UI changes. There are some combinations that are already quite sane, we just need to find a way to offer them.

I think kittens are not needed at all. They are a waste of time. They would be fine if they didn't have those razor sharp claws. So go punch one today!Terminator wrote:I think multi turret - not need in warzone at all. Its wasting of time. It could be done, if all aspects of game will work perfect.

AgreedZarel wrote:doubling the possible amount of firepower on a unit really does silly things to balance. :/
SecondedTerminator wrote:I think multi turret - not need in warzone at all. Its wasting of time.
Why, what did that add to the conversation?ouch wrote:I think kittens are not needed at all. They are a waste of time. They would be fine if they didn't have those razor sharp claws. So go punch one today!
It was an analogy. He was comparing the statement of "multiple turrets should be removed" to "kittens should be removed".tehloserer wrote:"I think kittens are not needed at all. They are a waste of time. They would be fine if they didn't have those razor sharp claws. So go punch one today!"
Why, what did that add to the conversation?
