That sounds like a real fun game. Thanks for sharing your tactics. I'd like to try it out.hjhjhj wrote: Well, i have, once -.- but not on a stock map..
BeNexus T1
No base :rolleyes:
Energi high
All buildings allowed..
All i did where to cut my self out from the middle. Every attack BP is sending cant survive lancers(Which were the research i rushed for) and artillery. Then have a lot of ''weak'' units prepared if BP send out Bunkerbusters to take the almost ''no damage on vehicle'' attack. Then i keept researching and did a lot of AA (Important!)
After he takes out one AA site with VTOL, i replaced it immediately. I had AA turrets on Cobra halftracks to cover them from a longer distance into the ''Battlezone'' with some cannons, lancers, and HMG. Once i got plasmite Flamer i attacked with 3 big waves. All with Hover propelusions, to take out the most of his defense.
20*3 Plasmite flamer Python/Mantis(for fire bunkers and borgs)
Then, after some more research because BP were not sending any waves for about 10 min, i upgraded my defense to sourge missile(and that helped me alot from his giant attack) and i counter attacked with a big wave:
With Sourge missile/Gauss cannon Tiger tracks i took him out. I used VTOL to take out heavy defense points (first time i use vtol for anything than Strike-Tower attacks/defense) And there, a finished BP,
(****, it took me almost 2 hours :rolleyes:
Because of its attacks and strats. FORMÌDABLE! It destroyed almost ALL, of my defense with one wave of VTOLS, bunkerbusters, and lancers. But had artillery in base :rolleyes:
hjhjhj I'm not familiar with the "BeNexus" map. I'd like to play it and also study it for BP's behavior on it. Could you post the map file as a.rar attachmenthjhjhj wrote:
hmm, BP didnt play anything like a turtle on the BeNexus with, i think, has more than 16 oil in the big base area
here so I can check it out. Appreciate it. Thanks...
I agree on that last. I should take a closer look at the alliance scripts outta curiosity. Getting the research advantage over BP is key for sure but if BP can stay ahead that makes for it's greatest advantage, I think. It has been my greatest struggle vs BP one on one - I knew exactly what was happening and what I had to do but I could never counter fast enough.Zarel wrote:You know, Tib and I played 2v2 against BecomePrey on both Rush and Mountain, and won fairly easily (Medium Power - T1 No Bases). It spent the early game rushing tons of MG viper wheels at us, but by putting up tons of MG towers at strategic locations, we dispatched them fairly easily, and quickly got a research advantage and won both times.
I don't think BecomePrey is good at splitting up research with its allies, which is why it's more effective at 1v1 than 2v2.
Regards, whipper
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