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New Power Generator GFX Models

Posted: 02 May 2009, 06:28
by Black Project
I was inspired to make a new brand power generator, so i made a new one:
Without Module
Without Module
With Module
With Module
New_Power_Generator.wz
Put it in mods/global/autoload.
Then run WZ and start a new game
(53.42 KiB) Downloaded 652 times

Re: New Power Generator GFX Models

Posted: 02 May 2009, 07:51
by slvr bl
The generators look amazing! I love it!

Re: New Power Generator GFX Models

Posted: 02 May 2009, 08:18
by Asterisk
nice, looks way better than the other one imo

Re: New Power Generator GFX Models

Posted: 05 May 2009, 08:23
by whippersnapper
.

Cool model. The matte takes away from it, imo. Think it would look even better without the matte - directly on
the terrain texture like Elio's models.

regatds, whipper
.

Re: New Power Generator GFX Models

Posted: 05 May 2009, 10:38
by adrian101a
im using them
look very nice
thanx

Re: New Power Generator GFX Models

Posted: 23 Jul 2009, 02:33
by Firechkn34
I saved the file in C:/Program files/Warzone 2100/mods/global/autoload but it doesn't work.

what did i do wrong?

Re: New Power Generator GFX Models

Posted: 23 Jul 2009, 02:37
by i-NoD

Re: New Power Generator GFX Models

Posted: 23 Jul 2009, 07:10
by madfalcon81
i read about installing modes, but still not figured it :(..especially how to install that new power generator..

Re: New Power Generator GFX Models

Posted: 23 Jul 2009, 08:40
by Zarel
There's a detailed Windows guide in http://developer.wz2100.net/wiki/CommandLineOptions

Re: New Power Generator GFX Models

Posted: 23 Jul 2009, 15:22
by Firechkn34
Is is possible to add two or more mods to one "version" of warzone. if so how?

Re: New Power Generator GFX Models

Posted: 23 Jul 2009, 15:32
by whippersnapper
Firechkn34 wrote:Is is possible to add two or more mods to one "version" of warzone. if so how?
Yes it is - if the mods do not conflict in their use of WZ resources (or .wrfs, for example) and you follow the command-line instructions in the link
provided by Zarel in his post above. If the mods use the exact same WZ resource differently then their will be issues.

Regards, whip :ninja:
.

Re: New Power Generator GFX Models

Posted: 23 Jul 2009, 15:47
by Firechkn34
is there a way to put two mods using the shortcut method? i.e. --mod whatevermod.wz

Re: New Power Generator GFX Models

Posted: 23 Jul 2009, 16:13
by whippersnapper
Firechkn34 wrote:is there a way to put two mods using the shortcut method? i.e. --mod whatevermod.wz
Yes. Like this for example:

"C:\WRP WZ 2100 v 221\Warzone 2100\warzone2100.exe" --mod_mp becomeprey.wz rebalance_0.5.2.wz

Regards, whip :ninja:
.

Re: New Power Generator GFX Models

Posted: 23 Jul 2009, 16:33
by Firechkn34
Great thank you

Re: New Power Generator GFX Models

Posted: 23 Jul 2009, 20:04
by milo christiansen
Check out the thread "warzone 2100 mod manager"
it automatically lists all mods and lets you choose up to 3 from a list.