New Map - teamhighground
New Map - teamhighground
Last edited by Flail13 on 14 Feb 2010, 12:32, edited 1 time in total.
- DarkCheetah
- Trained

- Posts: 335
- Joined: 30 Apr 2008, 19:44
Re: New Map - teamhighground
great
we need more team maps ^^
- whippersnapper
- Regular

- Posts: 1183
- Joined: 21 Feb 2007, 15:46
Re: New Map - teamhighground
-- So true... there are very few maps designed from the outset for team play and this is a fine one.DarkCheetah wrote:greatwe need more team maps ^^
-- It's a good looking map too.
-- I checked it for unit flow and truck behavior throughout the map and it all functions optimally
and with parity for all 4 quads. It's a keeper as is, IMHO.
- Regards, whipper
.
"I need no warrant for being, and no word of sanction upon my being. I am the warrant and the sanction." Anthem
"Art is the selective recreation of reality according to the artist's metaphysical value judgments." A. Rand
.
"I need no warrant for being, and no word of sanction upon my being. I am the warrant and the sanction." Anthem
"Art is the selective recreation of reality according to the artist's metaphysical value judgments." A. Rand
.
Re: New Map - teamhighground
It is very nice.
Will you allow us to distribute it under the GPL license (same as for the rest of Warzone)?
Will you allow us to distribute it under the GPL license (same as for the rest of Warzone)?
Re: New Map - teamhighground
Or even better, a more open license like public domain? 
Re: New Map - teamhighground
I'm relieved you all seem to like it.
GPL 2+ like warzone is fine.
GPL 2+ like warzone is fine.
- Black Project
- Regular

- Posts: 745
- Joined: 04 Apr 2008, 20:53
Re: New Map - teamhighground
Looks like it's time to make my own maps xD
Re: New Map - teamhighground
Nice Map. Just feels and plays like HighGround and i like HighGround - well done. 


