Another of those "how easy would it be" ideas...
Posted: 03 Jan 2007, 23:29
I just (for the first... and LAST(stupid 1337 d00dz)... time in a while) played a game of starcraft multiplayer, and it had a feature that I remember from when I used to play (read: enjoyed) it.
More than one player can control the same units.
My brother / friends and I would use this, basically setting up 2v2 matches, although each side only had 1 "team" as it were. I would always focus on base defense and recon, my partner would handle attacking (not that we wouldn't double-team in case of emergency).
How difficult would it be to allow multiple people to control the same units in WZ?
I imagine this would be an awesome addition combined with, say, the "drive mode" being discussed elsewhere (hopping in the driver's seat of a vehicle), essentially having teams where (by agreement of the players, not game mechanics, of course) one guy commands the army, and another, say, hops into the seat of a Command Tank to control a battlegroup from the field? Or, just having 2 "CO's" would be useful on very large maps in the first place...
More than one player can control the same units.
My brother / friends and I would use this, basically setting up 2v2 matches, although each side only had 1 "team" as it were. I would always focus on base defense and recon, my partner would handle attacking (not that we wouldn't double-team in case of emergency).
How difficult would it be to allow multiple people to control the same units in WZ?
I imagine this would be an awesome addition combined with, say, the "drive mode" being discussed elsewhere (hopping in the driver's seat of a vehicle), essentially having teams where (by agreement of the players, not game mechanics, of course) one guy commands the army, and another, say, hops into the seat of a Command Tank to control a battlegroup from the field? Or, just having 2 "CO's" would be useful on very large maps in the first place...