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Command relay center module

Posted: 04 Jan 2009, 22:30
by Mysteryem
I have created a command relay center module based on http://warzone2100.strategyplanet.games ... ssion5.jpg. By the look of this I think it's used in one of the .rpl files during the campaign, possibly alpha 5 where you research commanders.
Edit: :( Aww, now I have nothing to make; it's thinking time.

Re: Command relay center module

Posted: 04 Jan 2009, 22:37
by lav_coyote25
have you looked at the concept drawings of the original game.... should give you tons of ideas.

Re: Command relay center module

Posted: 04 Jan 2009, 22:44
by Mysteryem
lav_coyote25 wrote:have you looked at the concept drawings of the original game.... should give you tons of ideas.
Yeah, that's where I've been getting most of my ideas, I think I'll probably add more detail to Nexus' HQ for my mod.

Re: Command relay center module

Posted: 04 Jan 2009, 23:20
by Thyranim
Looks great !
:D

Please continue making new models!

Re: Command relay center module

Posted: 09 Jan 2009, 22:31
by DarkCheetah
this is freaking awesome :3 thats what warzone always needed to have :D great and well done job!!

Re: Command relay center module

Posted: 17 Jan 2009, 16:14
by Black Project
Mysteryem wrote:I have created a command relay center module based on http://warzone2100.strategyplanet.games ... ssion5.jpg. By the look of this I think it's used in one of the .rpl files during the campaign, possibly alpha 5 where you research commanders.
Edit: :( Aww, now I have nothing to make; it's thinking time.
I remember well in the Warzone for Playstation when the Command Relay Center uses the power generator texture.

There's a command relay center made by me:
wz2100_shot_022.png

Re: Command relay center module

Posted: 26 Jan 2009, 18:59
by Mysteryem
I just found this and other modules in editworld's structures area :stare:

Re: Command relay center module

Posted: 26 Jan 2009, 19:16
by elio
:stressed:

did i understand correctly: editworld's structure area is not equal the warzone's structure area?

Re: Command relay center module

Posted: 26 Jan 2009, 19:28
by Mysteryem
elio wrote: :stressed:

did i understand correctly: editworld's structure area is not equal the warzone's structure area?
Yes there are more features, and more structures. In some versions of the game (we're talking 1.x era) there were more pie files. Unfortunately pie files seem to have changed since then and pie slicer can't open them (I don't know about others), but Black Sabbath's pie viewer can only use those files. For some odd reason, if I take one of the old files and copy the text data into a new pie file it works fine. I'm currently updating my version of pie viewers' files to contain the ones from editworld.

Re: Command relay center module

Posted: 26 Jan 2009, 20:37
by Mysteryem
Upon more looking through editworld's files, it seems that there are 0 to 4 modules for each structure. The ones that caught my eye were the research modules. Wierd huh?